Compare commits
4 commits
4ebf8002a5
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b10abd3800
Author | SHA1 | Date | |
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b10abd3800 | ||
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e0eb0ac8bb | ||
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497b24c03f | ||
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6931aa5b7e |
BIN
assets/icons/editor/delete.png
Normal file
BIN
assets/icons/editor/delete.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 715 B |
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@ -25,8 +25,10 @@ set(PROJECT_SOURCES
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mainwindow.ui
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mainglwidget.h
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mainglwidget.cpp
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explorermodel.h
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explorermodel.cpp
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panes/explorerview.h
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panes/explorerview.cpp
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panes/explorermodel.h
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panes/explorermodel.cpp
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${TS_FILES}
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)
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@ -10,14 +10,11 @@
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#include <QWidget>
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#include <QTreeView>
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#include <QAbstractItemView>
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#include <memory>
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#include "common.h"
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#include "physics/simulation.h"
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#include "objects/part.h"
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#include "explorermodel.h"
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#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
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#include "qobject.h"
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MainWindow::MainWindow(QWidget *parent)
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: QMainWindow(parent)
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@ -27,8 +24,7 @@ MainWindow::MainWindow(QWidget *parent)
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timer.start(33, this);
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setMouseTracking(true);
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ui->explorerView->setModel(new ExplorerModel(std::dynamic_pointer_cast<Instance>(workspace)));
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ui->explorerView->setRootIsDecorated(false);
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// ui->explorerView->Init(ui);
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simulationInit();
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@ -44,6 +40,7 @@ MainWindow::MainWindow(QWidget *parent)
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},
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.anchored = true,
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}));
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ui->mainWidget->lastPart->name = "Baseplate";
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syncPartPhysics(ui->mainWidget->lastPart);
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workspace->AddChild(ui->mainWidget->lastPart = Part::New({
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@ -1,8 +1,10 @@
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#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include "panes/explorerview.h"
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#include "qbasictimer.h"
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#include "qcoreevent.h"
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#include "qmenu.h"
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#include <QMainWindow>
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#include <QLineEdit>
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@ -20,8 +22,8 @@ public:
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MainWindow(QWidget *parent = nullptr);
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~MainWindow();
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private:
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Ui::MainWindow *ui;
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private:
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QBasicTimer timer;
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void timerEvent(QTimerEvent*) override;
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@ -44,6 +44,18 @@
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<height>29</height>
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</rect>
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</property>
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<widget class="QMenu" name="menuFile">
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<property name="title">
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<string>File</string>
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</property>
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</widget>
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<widget class="QMenu" name="menuEdit">
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<property name="title">
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<string>Edit</string>
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</property>
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</widget>
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<addaction name="menuFile"/>
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<addaction name="menuEdit"/>
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</widget>
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<widget class="QStatusBar" name="statusbar"/>
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<widget class="QDockWidget" name="explorerWidget">
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@ -56,7 +68,7 @@
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<widget class="QWidget" name="dockWidgetContents">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QTreeView" name="explorerView"/>
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<widget class="ExplorerView" name="explorerView"/>
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</item>
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</layout>
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</widget>
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@ -68,6 +80,11 @@
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<extends>QOpenGLWidget</extends>
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<header>mainglwidget.h</header>
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</customwidget>
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<customwidget>
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<class>ExplorerView</class>
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<extends>QTreeView</extends>
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<header>panes/explorerview.h</header>
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</customwidget>
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</customwidgets>
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<resources/>
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<connections/>
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@ -1,13 +1,14 @@
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#include "explorermodel.h"
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#include "objects/base/instance.h"
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#include "qabstractitemmodel.h"
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#include "qcontainerfwd.h"
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#include "qicon.h"
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#include "qimage.h"
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#include "qnamespace.h"
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#include "qobject.h"
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#include "qwidget.h"
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#include "common.h"
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#include <algorithm>
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#include <cstdio>
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#include <optional>
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#include "objects/base/instance.h"
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@ -116,6 +117,14 @@ QVariant ExplorerModel::data(const QModelIndex &index, int role) const {
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return {};
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}
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bool ExplorerModel::setData(const QModelIndex &index, const QVariant &value, int role) {
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if (!index.isValid() || role != Qt::EditRole) return false;
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Instance* inst = static_cast<Instance*>(index.internalPointer());
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inst->name = value.toString().toStdString();
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return true;
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}
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QVariant ExplorerModel::headerData(int section, Qt::Orientation orientation,
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int role) const
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{
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@ -124,8 +133,11 @@ QVariant ExplorerModel::headerData(int section, Qt::Orientation orientation,
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Qt::ItemFlags ExplorerModel::flags(const QModelIndex &index) const
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{
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//return index.isValid()
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// ? QAbstractItemModel::flags(index) : Qt::ItemFlags(Qt::NoItemFlags);
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return index.isValid()
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? QAbstractItemModel::flags(index) : Qt::ItemFlags(Qt::NoItemFlags);
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? QAbstractItemModel::flags(index) | Qt::ItemIsEditable | Qt::ItemIsDragEnabled | Qt::ItemIsDropEnabled
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: Qt::NoItemFlags | Qt::ItemIsDropEnabled;
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}
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QImage ExplorerModel::iconOf(InstanceType* type) const {
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@ -137,4 +149,55 @@ QImage ExplorerModel::iconOf(InstanceType* type) const {
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QImage icon("assets/icons/" + QString::fromStdString(currentClass->explorerIcon));
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instanceIconCache[type->className] = icon;
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return icon;
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}
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bool ExplorerModel::moveRows(const QModelIndex &sourceParentIdx, int sourceRow, int count, const QModelIndex &destinationParentIdx, int destinationChild) {
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Instance* sourceParent = sourceParentIdx.isValid() ? static_cast<Instance*>(sourceParentIdx.internalPointer()) : workspace.get();
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Instance* destinationParent = destinationParentIdx.isValid() ? static_cast<Instance*>(destinationParentIdx.internalPointer()) : workspace.get();
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printf("Moved %d from %s\n", count, sourceParent->name.c_str());
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if ((sourceRow + count) >= sourceParent->GetChildren().size()) {
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fprintf(stderr, "Attempt to move rows %d-%d from %s (%s) while it only has %zu children.\n", sourceRow, sourceRow + count, sourceParent->name.c_str(), sourceParent->GetClass()->className.c_str(), sourceParent->GetChildren().size());
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return false;
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}
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for (int i = sourceRow; i < (sourceRow + count); i++) {
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sourceParent->GetChildren()[i]->SetParent(destinationParent->shared_from_this());
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}
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return true;
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}
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bool ExplorerModel::removeRows(int row, int count, const QModelIndex& parentIdx) {
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Instance* parent = parentIdx.isValid() ? static_cast<Instance*>(parentIdx.internalPointer()) : workspace.get();
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for (int i = row; i < (row + count); i++) {
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//parent->GetChildren()[i]->SetParent(nullptr);
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}
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return true;
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}
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bool ExplorerModel::insertRows(int row, int count, const QModelIndex & parentIdx) {
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//Instance* parent = parentIdx.isValid() ? static_cast<Instance*>(parentIdx.internalPointer()) : workspace.get();
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//beginInsertRows(parentIdx, parent->GetChildren().size(), parent->GetChildren().size() + count);
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//for ()
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//endInsertRows();
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//return true;
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return false;
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}
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Qt::DropActions ExplorerModel::supportedDragActions() const {
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return Qt::DropAction::MoveAction;
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}
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Qt::DropActions ExplorerModel::supportedDropActions() const {
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return Qt::DropAction::MoveAction;
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}
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InstanceRef ExplorerModel::fromIndex(const QModelIndex index) {
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if (!index.isValid()) return workspace;
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return static_cast<Instance*>(index.internalPointer())->shared_from_this();
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}
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@ -1,14 +1,19 @@
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#ifndef EXPLORERMODEL_H
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#define EXPLORERMODEL_H
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#pragma once
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#include "objects/base/instance.h"
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#include "objects/part.h"
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#include "qabstractitemmodel.h"
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#include "qevent.h"
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#include "qmenu.h"
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#include "qnamespace.h"
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#include "qtreeview.h"
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#include <QOpenGLWidget>
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#include <QWidget>
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#include <memory>
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// #ifndef EXPLORERMODEL_H
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// #define EXPLORERMODEL_H
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class ExplorerModel : public QAbstractItemModel {
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Q_OBJECT
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public:
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@ -18,6 +23,7 @@ public:
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~ExplorerModel() override;
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QVariant data(const QModelIndex &index, int role) const override;
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bool setData(const QModelIndex &index, const QVariant &value, int role) override;
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Qt::ItemFlags flags(const QModelIndex &index) const override;
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QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const override;
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@ -26,11 +32,16 @@ public:
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QModelIndex parent(const QModelIndex &index) const override;
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int rowCount(const QModelIndex &parent = {}) const override;
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int columnCount(const QModelIndex &parent = {}) const override;
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bool moveRows(const QModelIndex &sourceParent, int sourceRow, int count, const QModelIndex &destinationParent, int destinationChild) override;
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bool removeRows(int row, int count, const QModelIndex & parent = QModelIndex()) override;
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bool insertRows(int row, int count, const QModelIndex & parent = QModelIndex()) override;
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Qt::DropActions supportedDragActions() const override;
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Qt::DropActions supportedDropActions() const override;
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InstanceRef fromIndex(const QModelIndex index);
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private:
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InstanceRef rootItem;
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QModelIndex toIndex(InstanceRef item);
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QImage iconOf(InstanceType* type) const;
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};
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#endif // EXPLORERMODEL_H
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// #endif
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49
editor/panes/explorerview.cpp
Normal file
49
editor/panes/explorerview.cpp
Normal file
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@ -0,0 +1,49 @@
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#include "explorerview.h"
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#include "explorermodel.h"
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#include "common.h"
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#include "qaction.h"
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#include "qnamespace.h"
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ExplorerView::ExplorerView(QWidget* parent):
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QTreeView(parent),
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model(ExplorerModel(std::dynamic_pointer_cast<Instance>(workspace))) {
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this->setModel(&model);
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this->setRootIsDecorated(false);
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this->setDragDropMode(QAbstractItemView::InternalMove);
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this->setSelectionMode(QAbstractItemView::ExtendedSelection);
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this->setDragEnabled(true);
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this->setAcceptDrops(true);
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this->setDropIndicatorShown(true);
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this->setContextMenuPolicy(Qt::CustomContextMenu);
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connect(this, &QTreeView::customContextMenuRequested, this, [&](const QPoint& point) {
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QModelIndex index = this->indexAt(point);
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contextMenu.exec(this->viewport()->mapToGlobal(point));
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});
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buildContextMenu();
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}
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ExplorerView::~ExplorerView() {
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}
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void ExplorerView::keyPressEvent(QKeyEvent* event) {
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switch (event->key()) {
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case Qt::Key_Delete:
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actionDelete->trigger();
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break;
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}
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}
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void ExplorerView::buildContextMenu() {
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// This will leak memory. Anyway...
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contextMenu.addAction(this->actionDelete = new QAction(QIcon("assets/icons/editor/delete"), "Delete"));
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connect(actionDelete, &QAction::triggered, this, [&]() {
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QModelIndexList selectedIndexes = this->selectionModel()->selectedIndexes();
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for (QModelIndex index : selectedIndexes) {
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model.fromIndex(index)->SetParent(std::nullopt);
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}
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});
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}
|
35
editor/panes/explorerview.h
Normal file
35
editor/panes/explorerview.h
Normal file
|
@ -0,0 +1,35 @@
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#pragma once
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#include "objects/base/instance.h"
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#include "objects/part.h"
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#include "qevent.h"
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#include "qmenu.h"
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#include "qnamespace.h"
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#include "qtreeview.h"
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#include <QOpenGLWidget>
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#include <QWidget>
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#include <memory>
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#include "explorermodel.h"
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class Ui_MainWindow;
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class ExplorerView : public QTreeView {
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public:
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ExplorerView(QWidget* parent = nullptr);
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~ExplorerView() override;
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void keyPressEvent(QKeyEvent* evt) override;
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private:
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ExplorerModel model;
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QMenu contextMenu;
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|
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// TODO: Move these to a separate top-level namespace so these can be
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// accessed from multiple locations
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QAction* actionDelete;
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QAction* actionCopy;
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QAction* actionCut;
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QAction* actionPaste;
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QAction* actionPasteInto;
|
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QAction* actionSelectChildren;
|
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|
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void buildContextMenu();
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};
|
8
run.sh
8
run.sh
|
@ -1 +1,7 @@
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cmake . && cmake --build . && ./bin/$1
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[ "$2" = "-debug" ] && CMAKE_OPTS=-DCMAKE_BUILD_TYPE=Debug
|
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[ "$2" = "-release" ] && CMAKE_OPTS=-DCMAKE_BUILD_TYPE=Release
|
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[ "$2" = "-reldbg" ] && CMAKE_OPTS=-DCMAKE_BUILD_TYPE=RelWithDebInfo
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|
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[ "$3" = "-gdb" ] && PRE_COMMAND="gdb -ex run "
|
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|
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cmake $CMAKE_OPTS . && cmake --build . && $PRE_COMMAND ./bin/$1
|
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|
|
|
@ -42,10 +42,17 @@ void Instance::SetParent(std::optional<std::shared_ptr<Instance>> newParent) {
|
|||
// TODO: Add code for sending signals for parent updates
|
||||
// TODO: Yeahhh maybe this isn't the best way of doing this?
|
||||
if (hierarchyPostUpdateHandler.has_value()) hierarchyPostUpdateHandler.value()(this->shared_from_this(), lastParent, newParent);
|
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|
||||
this->OnParentUpdated(lastParent, newParent);
|
||||
}
|
||||
|
||||
std::optional<std::shared_ptr<Instance>> Instance::GetParent() {
|
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if (!parent.has_value()) return std::nullopt;
|
||||
if (parent.value().expired()) return std::nullopt;
|
||||
return parent.value().lock();
|
||||
}
|
||||
|
||||
|
||||
void Instance::OnParentUpdated(std::optional<std::shared_ptr<Instance>> oldParent, std::optional<std::shared_ptr<Instance>> newParent) {
|
||||
// Empty stub
|
||||
}
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "metadata.h"
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
// Struct describing information about an instance
|
||||
|
@ -23,6 +24,8 @@ private:
|
|||
protected:
|
||||
Instance(InstanceType*);
|
||||
virtual ~Instance();
|
||||
|
||||
virtual void OnParentUpdated(std::optional<std::shared_ptr<Instance>> oldParent, std::optional<std::shared_ptr<Instance>> newParent);
|
||||
public:
|
||||
static InstanceType* TYPE;
|
||||
std::string name;
|
||||
|
|
|
@ -19,4 +19,19 @@ Part::Part(): Instance(&TYPE_) {
|
|||
|
||||
Part::Part(PartConstructParams params): Instance(&TYPE_), position(params.position), rotation(params.rotation),
|
||||
scale(params.scale), material(params.material), anchored(params.anchored) {
|
||||
}
|
||||
|
||||
// This feels wrong. Get access to PhysicsWorld somehow else? Part will need access to this often though, most likely...
|
||||
extern rp::PhysicsWorld* world;
|
||||
Part::~Part() {
|
||||
world->destroyRigidBody(rigidBody);
|
||||
Instance::~Instance();
|
||||
}
|
||||
|
||||
|
||||
void Part::OnParentUpdated(std::optional<std::shared_ptr<Instance>> oldParent, std::optional<std::shared_ptr<Instance>> newParent) {
|
||||
if (this->rigidBody)
|
||||
this->rigidBody->setIsActive(newParent.has_value());
|
||||
|
||||
// TODO: Sleeping bodies that touch this one also need to be updated
|
||||
}
|
|
@ -20,6 +20,8 @@ struct PartConstructParams {
|
|||
};
|
||||
|
||||
class Part : public Instance {
|
||||
protected:
|
||||
void OnParentUpdated(std::optional<std::shared_ptr<Instance>> oldParent, std::optional<std::shared_ptr<Instance>> newParent) override;
|
||||
public:
|
||||
static InstanceType* TYPE;
|
||||
|
||||
|
@ -34,6 +36,7 @@ public:
|
|||
|
||||
Part();
|
||||
Part(PartConstructParams params);
|
||||
~Part() override;
|
||||
|
||||
static inline std::shared_ptr<Part> New() { return std::make_shared<Part>(); };
|
||||
static inline std::shared_ptr<Part> New(PartConstructParams params) { return std::make_shared<Part>(params); };
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <reactphysics3d/collision/shapes/BoxShape.h>
|
||||
#include <reactphysics3d/collision/shapes/CollisionShape.h>
|
||||
#include <reactphysics3d/components/RigidBodyComponents.h>
|
||||
#include <reactphysics3d/engine/EventListener.h>
|
||||
#include <reactphysics3d/mathematics/Quaternion.h>
|
||||
#include <reactphysics3d/mathematics/Transform.h>
|
||||
#include <reactphysics3d/mathematics/Vector3.h>
|
||||
|
@ -19,8 +20,15 @@
|
|||
|
||||
namespace rp = reactphysics3d;
|
||||
|
||||
class PhysicsListener : public rp::EventListener {
|
||||
void onContact(const CollisionCallback::CallbackData& /*callbackData*/) override {
|
||||
// printf("Collision occurred!\n");
|
||||
}
|
||||
};
|
||||
|
||||
rp::PhysicsCommon physicsCommon;
|
||||
rp::PhysicsWorld* world;
|
||||
PhysicsListener eventListener;
|
||||
|
||||
void simulationInit() {
|
||||
world = physicsCommon.createPhysicsWorld();
|
||||
|
@ -47,6 +55,8 @@ void syncPartPhysics(std::shared_ptr<Part> part) {
|
|||
if (part->rigidBody->getNbColliders() == 0)
|
||||
part->rigidBody->addCollider(shape, rp::Transform());
|
||||
part->rigidBody->setType(part->anchored ? rp::BodyType::STATIC : rp::BodyType::DYNAMIC);
|
||||
|
||||
world->setEventListener(&eventListener);
|
||||
}
|
||||
|
||||
void physicsStep(float deltaTime) {
|
||||
|
|
Loading…
Reference in a new issue