; Bootloader %include "boot.asm" section KERNEL follows=BOOTSECTOR vstart=1000h %macro mod 2 push ax push cx mov cx, %2 xor dx, dx mov ax, %1 div cx pop cx pop ax %endmacro main: ; Video mode mov ax, 0x13 int 0x10 ; Important for mouse stuff maybe???? jmp 0x000:.setcs .setcs: call mouse_initialize call mouse_enable lp: cli mov bx, [mouseX] sti call print_sint call print_nl jmp lp jmp $ ; Halt ; Libs %include "print_util.asm" %include "mouse_util.asm" ;%include "time_util.asm" ;%include "gfx_util.asm" ; Data HELLO_WORLD: db 'Hello, world! :D', 0 No: db 'No.', 0 ;%include "gfx/gfxd_cursor.asm"