refactor(lua): generate separate environments for script

This commit is contained in:
maelstrom 2025-07-12 01:25:50 +02:00
parent e28436b76c
commit 133ca0bb5e
4 changed files with 37 additions and 22 deletions

View file

@ -38,25 +38,6 @@ LuaSignalConnection::~LuaSignalConnection() {
luaL_unref(state, LUA_REGISTRYINDEX, thread);
}
#if 0
static void stackdump(lua_State* L) {
printf("%d\n", lua_gettop(L));
fflush(stdout);
lua_getfield(L, LUA_GLOBALSINDEX, "tostring");
for (int i = lua_gettop(L)-1; i >= 1; i--) {
lua_pushvalue(L, -1);
lua_pushvalue(L, i);
lua_call(L, 1, 1);
const char* str = lua_tostring(L, -1);
lua_pop(L, 1);
printf("%s: %s\n", lua_typename(L, lua_type(L, i)), str);
}
lua_pop(L, 1);
printf("\n\n");
fflush(stdout);
}
#endif
void LuaSignalConnection::Call(std::vector<Variant> args) {
lua_State* thread = lua_newthread(state);

View file

@ -31,13 +31,22 @@ void Script::Run() {
this->thread = lua_newthread(L);
lua_State* Lt = thread;
lua_pushthread(Lt); // Push thread for later*
// Initialize script globals
lua_getglobal(Lt, "_G");
scriptContext->NewEnvironment(Lt); // Pushes envtable, metatable
// Set script in metatable source
InstanceRef(shared_from_this()).PushLuaValue(Lt);
lua_setfield(Lt, -2, "source");
lua_pop(Lt, 1); // Pop metatable
InstanceRef(shared_from_this()).PushLuaValue(Lt);
lua_setfield(Lt, -2, "script");
lua_pop(Lt, 1); // _G
lua_setfenv(Lt, -2); // *Set env of current thread
lua_pop(Lt, 1); // Pop thread
// Push wrapper as thread function
lua_getfield(Lt, LUA_REGISTRYINDEX, "LuaPCallWrapper");

View file

@ -17,13 +17,14 @@ int g_wait(lua_State*);
int g_delay(lua_State*);
static int g_print(lua_State*);
static int g_require(lua_State*);
static const struct luaL_Reg luaglobals [] = {
static const luaL_Reg luaglobals [] = {
{"print", g_print},
{"require", g_require},
{NULL, NULL} /* end of array */
};
std::string unsafe_globals[] = {
// Todo implement our own "safe" setfenv/getfenv
"loadfile", "loadstring", "load", "dofile", "getfenv", "setfenv"
};
@ -161,6 +162,27 @@ void ScriptContext::RunSleepingThreads() {
schedTime = tu_clock_micros() - startTime;
}
void ScriptContext::NewEnvironment(lua_State* L) {
lua_newtable(L); // Env table
lua_newtable(L); // Metatable
// Push __index
lua_pushvalue(L, LUA_GLOBALSINDEX);
lua_setfield(L, -2, "__index");
// Push __metatable
lua_pushstring(L, "metatable is locked");
lua_setfield(L, -2, "__metatable");
// Copy metatable and set the env table's metatable
lua_pushvalue(L, -1);
lua_setmetatable(L, -3);
// Remainder on stack:
// 1. Env table
// 2. Metatable
}
// https://www.lua.org/source/5.1/lbaselib.c.html
static int g_print(lua_State* L) {
std::string buf;

View file

@ -32,5 +32,8 @@ public:
void PushThreadSleep(lua_State* thread, float delay);
void RunSleepingThreads();
// Generates an environment with a metatable and pushes it both the env table and metatable in order onto the stack
void NewEnvironment(lua_State* state);
static inline std::shared_ptr<Instance> Create() { return std::make_shared<ScriptContext>(); };
};