fix(rendering): model outline not displaying if only one object is contained

This commit is contained in:
maelstrom 2025-06-11 01:52:42 +02:00
parent ede0540c74
commit 23baed05a6

View file

@ -476,7 +476,7 @@ void renderOutlines() {
// Render AABB of selected parts
PartAssembly selectionAssembly = PartAssembly::FromSelection();
if (!selectionAssembly.multipleSelected()) return;
if (selectionAssembly.size() == Vector3()) return;
glm::vec3 outlineSize = selectionAssembly.bounds();
glm::vec3 outlinePos = selectionAssembly.assemblyOrigin().Position();