fix(lua): use-after-free in signal connection (thread)

This commit is contained in:
maelstrom 2025-05-27 22:13:45 +02:00
parent 778a5e35a4
commit 3a3b2d12c9
2 changed files with 19 additions and 5 deletions

View file

@ -2,6 +2,8 @@
#include "datatypes/base.h"
#include "meta.h"
#include "lua.h"
#include <cstdio>
#include <luajit-2.1/lauxlib.h>
#include <luajit-2.1/lua.h>
#include <pugixml.hpp>
#include <memory>
@ -22,24 +24,36 @@ LuaSignalConnection::LuaSignalConnection(lua_State* L, std::weak_ptr<Signal> par
// https://stackoverflow.com/a/31952046/16255372
// Save function so it doesn't get GC'd
// Save function and current thread so they don't get GC'd
function = luaL_ref(L, LUA_REGISTRYINDEX);
lua_pushthread(L);
thread = luaL_ref(L, LUA_REGISTRYINDEX);
}
LuaSignalConnection::~LuaSignalConnection() {
// Remove LuaSignalConnectionthread so that it can get properly GC'd
luaL_unref(state, LUA_REGISTRYINDEX, function);
luaL_unref(state, LUA_REGISTRYINDEX, thread);
}
static void stackdump(lua_State* L) {
for (int i = lua_gettop(L); i >= 1; i--) {
printf("Obj: %s\n", lua_typename(L, lua_type(L, i)));
printf("%d\n", lua_gettop(L));
fflush(stdout);
lua_getfield(L, LUA_GLOBALSINDEX, "tostring");
for (int i = lua_gettop(L)-1; i >= 1; i--) {
lua_pushvalue(L, -1);
lua_pushvalue(L, i);
lua_call(L, 1, 1);
const char* str = lua_tostring(L, -1);
lua_pop(L, 1);
printf("%s: %s\n", lua_typename(L, lua_type(L, i)), str);
}
lua_pop(L, 1);
printf("\n\n");
fflush(stdout);
}
void LuaSignalConnection::Call(std::vector<Data::Variant> args) {
// stackdump(state);
lua_State* thread = lua_newthread(state);
// Push function

View file

@ -44,7 +44,7 @@ public:
class LuaSignalConnection : public SignalConnection {
lua_State* state;
int function;
int function, thread;
friend Signal;
protected: