Descriptors for instance stuff

This commit is contained in:
maelstrom 2024-11-22 18:56:34 +01:00
parent 64e6ea4ed6
commit 4f9ff69801

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@ -0,0 +1,59 @@
#pragma once
#include <optional>
#include <string>
#include <variant>
#include <map>
#include <vector>
#include "../../datatype.h"
class Instance;
typedef Instance(*InstanceConstructor)();
const uint INST_NOT_CREATABLE = 1;
// const uint INST_SINGLETON = 2;
typedef uint InstanceClassFlags;
struct InstanceClassDescriptor {
std::string className;
InstanceConstructor constructor;
InstanceClassFlags flags;
};
//
const uint PROP_READONLY = 1;
const uint PROP_NOSCRIPT = 2; // Cannot be read or written to by unpriveleged scripts
const uint PROP_NOSAVE = 4; // Property should not be serialized by the engine
const uint PROP_CLIENTONLY = 8; // Only accessible by the client
typedef uint PropertyFlags;
typedef DataValue(*InstancePropertyGetter)();
typedef void(*InstancePropertySetter)(DataValue);
// Properties may either have a backing field directly accessed by Instance,
// or, for more granular control may define a getter (and setter if writable).
struct MemberPropertyDescriptor {
DataType dataType;
PropertyFlags flags;
std::optional<DataValue*> backingField;
std::optional<InstancePropertyGetter> getter;
std::optional<InstancePropertySetter> setter;
};
//
typedef DataValue(*InstanceMethodHandler)(std::vector<DataValue>);
struct MemberMethodDescriptor {
DataType returnType;
// This may need to be converted into a vector in the future for overloaded methods
std::vector<DataType> parameters;
InstanceMethodHandler handler;
};
// TODO: Add MemberCallbackDescriptor
typedef std::map<std::string, std::variant<MemberPropertyDescriptor, MemberMethodDescriptor /*, MemberEventDescriptor */ /* , MemberCallbackDescriptor */>> InstanceMemberTable;