feat(physics): a better implemented motor6d

This commit is contained in:
maelstrom 2025-09-06 17:20:51 +02:00
parent a6e2c3ca44
commit c8be848cea
9 changed files with 94 additions and 5 deletions

View file

@ -20,12 +20,20 @@ void JointInstance::OnAncestryChanged(nullable std::shared_ptr<Instance>, nullab
void JointInstance::OnPartParamsUpdated() {
}
void JointInstance::OnPhysicsStep(float deltaTime) {
}
bool JointInstance::isDrivenJoint() {
return false;
}
void JointInstance::Update() {
// To keep it simple compared to our previous algorithm, this one is pretty barebones:
// 1. Every time we update, (whether our parent changed, or a property), destroy the current joints
// 2. If the new configuration is valid, rebuild our joints
if (!jointWorkspace.expired()) {
if (isDrivenJoint()) jointWorkspace.lock()->UntrackDrivenJoint(shared<JointInstance>());
jointWorkspace.lock()->DestroyJoint(joint);
if (!oldPart0.expired())
oldPart0.lock()->untrackJoint(shared<JointInstance>());
@ -54,6 +62,7 @@ void JointInstance::Update() {
part0.lock()->trackJoint(shared<JointInstance>());
part1.lock()->trackJoint(shared<JointInstance>());
jointWorkspace.lock()->TrackDrivenJoint(shared<JointInstance>());
}
nullable std::shared_ptr<Workspace> JointInstance::workspaceOfPart(std::shared_ptr<BasePart> part) {

View file

@ -32,6 +32,7 @@ protected:
inline void onUpdated(std::string property) { Update(); };
virtual void buildJoint() = 0;
virtual bool isDrivenJoint();
public:
void Update();
virtual void OnPartParamsUpdated();
@ -41,6 +42,8 @@ public:
DEF_PROP_PHYS CFrame c0;
DEF_PROP_PHYS CFrame c1;
virtual void OnPhysicsStep(float deltaTime);
JointInstance(const InstanceType*);
~JointInstance();
};

View file

@ -1,4 +1,5 @@
#include "motor6d.h"
#include "datatypes/vector.h"
#include "objects/part/part.h"
#include "objects/service/workspace.h"
#include "rendering/renderer.h"
@ -10,6 +11,7 @@ Motor6D::Motor6D(): JointInstance(&TYPE) {
Motor6D::~Motor6D() {
}
static CFrame XYZToZXY(glm::vec3(0, 0, 0), -glm::vec3(1, 0, 0), glm::vec3(0, 0, 1));
void Motor6D::buildJoint() {
@ -31,4 +33,40 @@ void Motor6D::onUpdated(std::string property) {
} else if (property == "MaxVelocity") {
joint.setAngularVelocity(maxVelocity);
}
}
bool Motor6D::isDrivenJoint() {
return true;
}
void Motor6D::OnPhysicsStep(float deltaTime) {
// Tween currentAngle
float diffAngle = abs(currentAngle - desiredAngle);
if (diffAngle > abs(maxVelocity)) { // Don't tween if we're already close enough to being there
if (currentAngle < desiredAngle)
currentAngle += maxVelocity;
else
currentAngle -= maxVelocity;
}
// Shouldn't in theory be necessary, but just in case.
if (part0.expired() || part1.expired()) return;
if (!part1.lock()->anchored) {
CFrame anchorPoint = part0.lock()->cframe * c0;
Vector3 angles = anchorPoint.ToEulerAnglesXYZ();
CFrame rotatedAnchor = CFrame::FromEulerAnglesXYZ({angles.X(), angles.Y(), currentAngle}) + anchorPoint.Position();
CFrame newFrame = rotatedAnchor * c1.Inverse();
part1.lock()->cframe = newFrame;
jointWorkspace.lock()->SetPhysicalCFrameInternal(part1.lock(), newFrame);
} else if (!part0.lock()->anchored) {
CFrame anchorPoint = part1.lock()->cframe * c1;
Vector3 angles = anchorPoint.ToEulerAnglesXYZ();
CFrame rotatedAnchor = CFrame::FromEulerAnglesXYZ({angles.X(), angles.Y(), currentAngle}) + anchorPoint.Position();
CFrame newFrame = rotatedAnchor * c0.Inverse();
part0.lock()->cframe = newFrame;
jointWorkspace.lock()->SetPhysicalCFrameInternal(part0.lock(), newFrame);
}
}

View file

@ -12,10 +12,14 @@ class DEF_INST Motor6D : public JointInstance {
virtual void buildJoint() override;
void onUpdated(std::string);
void OnPhysicsStep(float deltaTime) override;
bool isDrivenJoint() override;
public:
Motor6D();
~Motor6D();
DEF_PROP float currentAngle;
DEF_PROP_PHYS float desiredAngle;
DEF_PROP_PHYS float maxVelocity;

View file

@ -305,6 +305,11 @@ void BasePart::MakeJoints() {
}
}
void BasePart::UpdateNoBreakJoints() {
if (workspace())
workspace()->SyncPartPhysics(std::dynamic_pointer_cast<BasePart>(this->shared_from_this()));
}
void BasePart::trackJoint(std::shared_ptr<JointInstance> joint) {
if (!joint->part0.expired() && joint->part0.lock() == shared_from_this()) {
for (auto it = primaryJoints.begin(); it != primaryJoints.end();) {

View file

@ -119,6 +119,7 @@ public:
void MakeJoints();
void BreakJoints();
void UpdateNoBreakJoints();
// Calculate size of axis-aligned bounding box
Vector3 GetAABB();

View file

@ -2,10 +2,9 @@
#include "objects/annotation.h"
#include "objects/base/service.h"
#include "objects/joint/jointinstance.h"
#include "physics/world.h"
#include "utils.h"
#include <glm/ext/vector_float3.hpp>
#include <list>
#include <memory>
#include <mutex>
#include <queue>
@ -56,6 +55,9 @@ public:
inline PhysJoint CreateJoint(PhysJointInfo& info, std::shared_ptr<BasePart> part0, std::shared_ptr<BasePart> part1) { return physicsWorld->createJoint(info, part0, part1); }
inline void DestroyJoint(PhysJoint joint) { physicsWorld->destroyJoint(joint); }
inline void TrackDrivenJoint(std::shared_ptr<JointInstance> motor) { return physicsWorld->trackDrivenJoint(motor); }
inline void UntrackDrivenJoint(std::shared_ptr<JointInstance> motor) { return physicsWorld->untrackDrivenJoint(motor); }
void PhysicsStep(float deltaTime);
inline std::optional<const RaycastResult> CastRayNearest(glm::vec3 point, glm::vec3 rotation, float maxLength, std::optional<RaycastFilter> filter = std::nullopt, unsigned short categoryMaskBits = 0xFFFF) { return physicsWorld->castRay(point, rotation, maxLength, filter, categoryMaskBits); }
};

View file

@ -2,6 +2,7 @@
#include "datatypes/vector.h"
#include "enum/part.h"
#include "logger.h"
#include "objects/joint/jointinstance.h"
#include "objects/part/basepart.h"
#include "objects/part/part.h"
#include "objects/part/wedgepart.h"
@ -37,6 +38,8 @@
#include <Jolt/Physics/Collision/NarrowPhaseQuery.h>
#include <Jolt/Physics/Constraints/FixedConstraint.h>
#include <Jolt/Physics/Constraints/HingeConstraint.h>
#include <algorithm>
#include <cstdio>
#include <memory>
static JPH::TempAllocator* allocator;
@ -194,6 +197,11 @@ void PhysWorld::step(float deltaTime) {
part->cframe = CFrame(convert<Vector3>(interface.GetPosition(bodyID)), convert<glm::quat>(interface.GetRotation(bodyID)));
}
// Update joints
for (std::shared_ptr<JointInstance> joint : drivenJoints) {
joint->OnPhysicsStep(deltaTime);
}
physTime = tu_clock_micros() - startTime;
}
@ -232,9 +240,8 @@ PhysJoint PhysWorld::createJoint(PhysJointInfo& type, std::shared_ptr<BasePart>
static_cast<JPH::HingeConstraint*>(constraint)->SetMotorState(JPH::EMotorState::Velocity);
static_cast<JPH::HingeConstraint*>(constraint)->SetTargetAngularVelocity(-info->initialVelocity);
} else if (PhysStepperJointInfo* info = dynamic_cast<PhysStepperJointInfo*>(&type)) {
static_cast<JPH::HingeConstraint*>(constraint)->SetMotorState(JPH::EMotorState::Position);
static_cast<JPH::HingeConstraint*>(constraint)->SetTargetAngularVelocity(-info->initialVelocity);
static_cast<JPH::HingeConstraint*>(constraint)->SetTargetAngle(info->initialAngle);
static_cast<JPH::HingeConstraint*>(constraint)->SetMotorState(JPH::EMotorState::Velocity);
static_cast<JPH::HingeConstraint*>(constraint)->SetTargetAngularVelocity(0);
}
} else {
panic();
@ -244,6 +251,19 @@ PhysJoint PhysWorld::createJoint(PhysJointInfo& type, std::shared_ptr<BasePart>
return { constraint, this };
}
void PhysWorld::trackDrivenJoint(std::shared_ptr<JointInstance> motor) {
drivenJoints.push_back(motor);
}
void PhysWorld::untrackDrivenJoint(std::shared_ptr<JointInstance> motor) {
for (auto it = drivenJoints.begin(); it != drivenJoints.end();) {
if (*it == motor)
it = drivenJoints.erase(it);
else
it++;
}
}
// WATCH OUT! This should only be called for HingeConstraints.
// Can't use dynamic_cast because TwoBodyConstraint is not virtual
void PhysJoint::setAngularVelocity(float velocity) {

View file

@ -14,6 +14,7 @@
#include <Jolt/Physics/Constraints/TwoBodyConstraint.h>
class BasePart;
class JointInstance;
class PhysWorld;
struct PhysJointInfo { virtual ~PhysJointInfo() = default; protected: PhysJointInfo() = default; };
@ -116,6 +117,7 @@ class PhysWorld : public std::enable_shared_from_this<PhysWorld> {
ObjectLayerPairFilter objectLayerPairFilter;
JPH::PhysicsSystem worldImpl;
std::list<std::shared_ptr<BasePart>> simulatedBodies;
std::list<std::shared_ptr<JointInstance>> drivenJoints;
friend PhysJoint;
public:
@ -130,6 +132,11 @@ public:
PhysJoint createJoint(PhysJointInfo& type, std::shared_ptr<BasePart> part0, std::shared_ptr<BasePart> part1);
void destroyJoint(PhysJoint joint);
void trackDrivenJoint(std::shared_ptr<JointInstance> motor);
void untrackDrivenJoint(std::shared_ptr<JointInstance> motor);
void setCFrameInternal(std::shared_ptr<BasePart> part, CFrame frame);
inline const std::list<std::shared_ptr<BasePart>>& getSimulatedBodies() { return simulatedBodies; }
void syncBodyProperties(std::shared_ptr<BasePart>);
std::optional<const RaycastResult> castRay(Vector3 point, Vector3 rotation, float maxLength, std::optional<RaycastFilter> filter, unsigned short categoryMaskBits);