diff --git a/src/renderer.cpp b/src/renderer.cpp index ad2990e..60d0fda 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp @@ -19,6 +19,8 @@ void renderInit(GLFWwindow* window) { initMeshes(); + glEnable(GL_DEPTH_TEST); + // Compile shader shader = new Shader("assets/shaders/phong.vs", "assets/shaders/phong.fs"); }