tringle
This commit is contained in:
		
							parent
							
								
									a98844bf95
								
							
						
					
					
						commit
						d91d0da1cc
					
				
					 1 changed files with 29 additions and 2 deletions
				
			
		| 
						 | 
				
			
			@ -1,11 +1,38 @@
 | 
			
		|||
#include <GL/glew.h>
 | 
			
		||||
#include <GLFW/glfw3.h>
 | 
			
		||||
#include <GL/gl.h>
 | 
			
		||||
 | 
			
		||||
#include "renderer.h"
 | 
			
		||||
#include "GLFW/glfw3.h"
 | 
			
		||||
 | 
			
		||||
float verts[] {
 | 
			
		||||
    0.5f, 1.0f, 0.0f,
 | 
			
		||||
    0.0f, 0.0f, 0.0f,
 | 
			
		||||
    1.0f, 0.0f, 0.0f,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
unsigned int VAO, VBO;
 | 
			
		||||
 | 
			
		||||
void renderInit(GLFWwindow* window) {
 | 
			
		||||
    glViewport(0, 0, 500, 500);
 | 
			
		||||
 | 
			
		||||
    glGenBuffers(1, &VBO);
 | 
			
		||||
    glGenVertexArrays(1, &VAO);
 | 
			
		||||
 | 
			
		||||
    // Bind vertex data to VBO
 | 
			
		||||
    glBindBuffer(GL_ARRAY_BUFFER, VBO);
 | 
			
		||||
    glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW);
 | 
			
		||||
 | 
			
		||||
    // Bind vertex attributes to VAO
 | 
			
		||||
    glBindVertexArray(VAO);
 | 
			
		||||
 | 
			
		||||
    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), (void*)0);
 | 
			
		||||
    glEnableVertexAttribArray(0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void render(GLFWwindow* window) {
 | 
			
		||||
    glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
 | 
			
		||||
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 | 
			
		||||
 | 
			
		||||
    glBindVertexArray(VAO);
 | 
			
		||||
    glDrawArrays(GL_TRIANGLES, 0, 3);
 | 
			
		||||
}
 | 
			
		||||
		Loading…
	
	Add table
		
		Reference in a new issue