refactor(physics): made physics single-threaded again
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16f973c9c2
commit
d922dd3727
6 changed files with 5 additions and 101 deletions
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@ -53,8 +53,6 @@ void BasePart::OnWorkspaceAdded(std::optional<std::shared_ptr<Workspace>> oldWor
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}
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void BasePart::OnWorkspaceRemoved(std::shared_ptr<Workspace> oldWorkspace) {
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if (simulationTicket.has_value())
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oldWorkspace->RemoveBody(shared<BasePart>());
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}
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void BasePart::onUpdated(std::string property) {
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@ -34,12 +34,6 @@ struct PartConstructParams {
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class Workspace;
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#ifndef __SIMULATION_TICKET
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#define __SIMULATION_TICKET
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class BasePart;
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typedef std::list<std::shared_ptr<BasePart>>::iterator SimulationTicket;
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#endif
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class DEF_INST_ABSTRACT_(explorer_icon="part") BasePart : public PVInstance {
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AUTOGEN_PREAMBLE
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protected:
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@ -117,8 +111,6 @@ public:
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DEF_SIGNAL SignalSource TouchEnded;
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rp::RigidBody* rigidBody = nullptr;
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std::optional<SimulationTicket> simulationTicket;
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bool rigidBodyDirty = true;
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inline SurfaceType GetSurfaceFromFace(NormalId face) { return surfaceFromFace(face); }
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float GetSurfaceParamA(Vector3 face);
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@ -157,12 +157,7 @@ void Workspace::ProcessContactEvents() {
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}
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void Workspace::SyncPartPhysics(std::shared_ptr<BasePart> part) {
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if (globalPhysicsLock.try_lock()) {
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updatePartPhysics(part);
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globalPhysicsLock.unlock();
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} else {
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part->rigidBodyDirty = true;
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}
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}
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tu_time_t physTime;
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@ -172,28 +167,8 @@ void Workspace::PhysicsStep(float deltaTime) {
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std::scoped_lock lock(globalPhysicsLock);
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physicsWorld->update(std::min(deltaTime / 2, (1/60.f)));
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// Update queued objects
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queueLock.lock();
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for (QueueItem item : bodyQueue) {
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if (item.action == QueueItem::QUEUEITEM_ADD) {
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simulatedBodies.push_back(item.part);
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item.part->simulationTicket = --simulatedBodies.end();
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} else if (item.part->simulationTicket.has_value()) {
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simulatedBodies.erase(item.part->simulationTicket.value());
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item.part->simulationTicket = std::nullopt;
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}
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}
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queueLock.unlock();
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// TODO: Add list of tracked parts in workspace based on their ancestry using inWorkspace property of Instance
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for (std::shared_ptr<BasePart> part : simulatedBodies) {
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// If the part's body is dirty, update it now instead
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if (part->rigidBodyDirty) {
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updatePartPhysics(part);
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part->rigidBodyDirty = false;
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continue;
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}
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if (!part->rigidBody) continue;
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// Sync properties
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@ -300,14 +275,10 @@ rp::Joint* Workspace::CreateJoint(const rp::JointInfo& jointInfo) {
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}
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void Workspace::AddBody(std::shared_ptr<BasePart> part) {
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queueLock.lock();
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bodyQueue.push_back({part, QueueItem::QUEUEITEM_ADD});
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part->rigidBodyDirty = true;
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queueLock.unlock();
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simulatedBodies.push_back(part);
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}
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void Workspace::RemoveBody(std::shared_ptr<BasePart> part) {
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queueLock.lock();
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bodyQueue.push_back({part, QueueItem::QUEUEITEM_REMOVE});
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queueLock.unlock();
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auto it = std::find(simulatedBodies.begin(), simulatedBodies.end(), part);
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simulatedBodies.erase(it);
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}
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@ -38,11 +38,6 @@ class Weld;
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class Rotate;
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class RotateV;
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#ifndef __SIMULATION_TICKET
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#define __SIMULATION_TICKET
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typedef std::list<std::shared_ptr<BasePart>>::iterator SimulationTicket;
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#endif
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typedef std::function<FilterResult(std::shared_ptr<BasePart>)> RaycastFilter;
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struct QueueItem {
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@ -79,7 +74,6 @@ class DEF_INST_SERVICE_(explorer_icon="workspace") Workspace : public Service {
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friend PhysicsEventListener;
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std::list<std::shared_ptr<BasePart>> simulatedBodies;
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std::list<QueueItem> bodyQueue;
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std::queue<ContactItem> contactQueue;
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std::mutex contactQueueLock;
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rp::PhysicsWorld* physicsWorld;
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@ -23,36 +23,6 @@
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#include "objects/service/selection.h"
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#include "timeutil.h"
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class PlaceDocumentPhysicsWorker {
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public:
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std::mutex sync;
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std::thread thread;
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std::condition_variable runningCond;
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bool running = false;
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bool quit = false;
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PlaceDocumentPhysicsWorker() : thread(&PlaceDocumentPhysicsWorker::doWork, this) {}
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private:
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tu_time_t lastTime = tu_clock_micros();
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void doWork() {
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do {
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tu_time_t deltaTime = tu_clock_micros() - lastTime;
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lastTime = tu_clock_micros();
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// First frame is always empty
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if (deltaTime > 100) {
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gWorkspace()->PhysicsStep(float(deltaTime)/1'000'000);
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}
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std::this_thread::sleep_for(std::chrono::microseconds(16'667 - deltaTime));
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std::unique_lock lock(sync);
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runningCond.wait(lock, [&]{ return running || quit; });
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lock.unlock();
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} while (!quit);
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}
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};
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PlaceDocument::PlaceDocument(QWidget* parent):
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QMdiSubWindow(parent) {
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placeWidget = new MainGLWidget;
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@ -62,29 +32,15 @@ PlaceDocument::PlaceDocument(QWidget* parent):
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_runState = RUN_STOPPED;
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updateSelectionListeners(gDataModel->GetService<Selection>());
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worker = new PlaceDocumentPhysicsWorker();
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}
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PlaceDocument::~PlaceDocument() {
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worker->quit = true;
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worker->runningCond.notify_all();
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worker->thread.join();
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}
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void PlaceDocument::updatePhysicsWorker() {
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{
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std::lock_guard lock(worker->sync);
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worker->running = _runState == RUN_RUNNING;
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}
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worker->runningCond.notify_all();
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}
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void PlaceDocument::setRunState(RunState newState) {
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if (newState == RUN_RUNNING && _runState != RUN_RUNNING) {
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if (_runState == RUN_PAUSED) {
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_runState = RUN_RUNNING;
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updatePhysicsWorker();
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return;
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}
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@ -103,8 +59,6 @@ void PlaceDocument::setRunState(RunState newState) {
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gDataModel = editModeDataModel;
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updateSelectionListeners(gDataModel->GetService<Selection>());
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}
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updatePhysicsWorker();
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}
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void PlaceDocument::updateSelectionListeners(std::shared_ptr<Selection> selection) {
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@ -130,7 +84,6 @@ void PlaceDocument::closeEvent(QCloseEvent *closeEvent) {
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closeEvent->ignore();
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}
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std::shared_ptr<BasePart> shit;
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void PlaceDocument::timerEvent(QTimerEvent* evt) {
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if (evt->timerId() != timer.timerId()) {
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QWidget::timerEvent(evt);
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@ -140,6 +93,7 @@ void PlaceDocument::timerEvent(QTimerEvent* evt) {
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placeWidget->repaint();
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placeWidget->updateCycle();
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gDataModel->GetService<ScriptContext>()->RunSleepingThreads();
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if (_runState == RUN_RUNNING) gDataModel->GetService<Workspace>()->PhysicsStep(0.033);
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gDataModel->GetService<Workspace>()->ProcessContactEvents();
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}
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@ -13,7 +13,6 @@
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#include <type_traits>
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class Selection;
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class PlaceDocumentPhysicsWorker;
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enum RunState {
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RUN_STOPPED,
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@ -25,14 +24,10 @@ class PlaceDocument : public QMdiSubWindow {
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QBasicTimer timer;
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RunState _runState;
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PlaceDocumentPhysicsWorker* worker;
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std::weak_ptr<SignalConnection> selectionConnection;
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void timerEvent(QTimerEvent*) override;
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void updateSelectionListeners(std::shared_ptr<Selection>);
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void updatePhysicsWorker();
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public:
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MainGLWidget* placeWidget;
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PlaceDocument(QWidget* parent = nullptr);
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