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19 changed files with 266 additions and 28 deletions

View file

@ -12,10 +12,11 @@ std::shared_ptr<Handles> editorToolHandles = Handles::New();
std::vector<InstanceRefWeak> currentSelection;
std::vector<SelectionUpdateHandler> selectionUpdateHandlers;
std::vector<SelectionUpdateHandler> selectionUpdateListeners;
std::vector<PropertyUpdateHandler> propertyUpdatelisteners;
void setSelection(std::vector<InstanceRefWeak> newSelection, bool fromExplorer) {
for (SelectionUpdateHandler handler : selectionUpdateHandlers) {
for (SelectionUpdateHandler handler : selectionUpdateListeners) {
handler(currentSelection, newSelection, fromExplorer);
}
@ -27,5 +28,15 @@ const std::vector<InstanceRefWeak> getSelection() {
}
void addSelectionListener(SelectionUpdateHandler handler) {
selectionUpdateHandlers.push_back(handler);
selectionUpdateListeners.push_back(handler);
}
void sendPropertyUpdatedSignal(InstanceRef instance, std::string property, Data::Variant newValue) {
for (PropertyUpdateHandler handler : propertyUpdatelisteners) {
handler(instance, property, newValue);
}
}
void addPropertyUpdateListener(PropertyUpdateHandler handler) {
propertyUpdatelisteners.push_back(handler);
}

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@ -11,6 +11,7 @@ class Instance;
typedef std::function<void(InstanceRef object, std::optional<InstanceRef> oldParent, std::optional<InstanceRef> newParent)> HierarchyPreUpdateHandler;
typedef std::function<void(InstanceRef object, std::optional<InstanceRef> oldParent, std::optional<InstanceRef> newParent)> HierarchyPostUpdateHandler;
typedef std::function<void(std::vector<InstanceRefWeak> oldSelection, std::vector<InstanceRefWeak> newSelection, bool fromExplorer)> SelectionUpdateHandler;
typedef std::function<void(InstanceRef instance, std::string property, Data::Variant newValue)> PropertyUpdateHandler;
// TEMPORARY COMMON DATA FOR VARIOUS INTERNAL COMPONENTS
@ -23,4 +24,7 @@ extern std::shared_ptr<Handles> editorToolHandles;
void setSelection(std::vector<InstanceRefWeak> newSelection, bool fromExplorer = false);
const std::vector<InstanceRefWeak> getSelection();
void addSelectionListener(SelectionUpdateHandler handler);
void addSelectionListener(SelectionUpdateHandler handler);
void sendPropertyUpdatedSignal(InstanceRef instance, std::string property, Data::Variant newValue);
void addPropertyUpdateListener(PropertyUpdateHandler handler);

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@ -11,7 +11,9 @@
// #include "meta.h" // IWYU pragma: keep
const Data::CFrame Data::CFrame::IDENTITY(glm::vec3(0, 0, 0), glm::mat3(1.f));
const Data::CFrame Data::CFrame::YToZ(glm::vec3(0, 0, 0), glm::mat3(glm::vec3(1, 0, 0), glm::vec3(0, 0, 1), glm::vec3(0, 1, 0)));
const Data::CFrame Data::CFrame::YToZ(glm::vec3(0, 0, 0), glm::mat3(glm::vec3(1, 0, 0), glm::vec3(0, 0, 1), glm::vec3(0, 1, 0)));
Data::CFrame::CFrame() : Data::CFrame::CFrame(glm::vec3(0, 0, 0), glm::mat3(1.f)) {}
Data::CFrame::CFrame(float x, float y, float z, float R00, float R01, float R02, float R10, float R11, float R12, float R20, float R21, float R22)
: translation(x, y, z)

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@ -20,6 +20,7 @@ namespace Data {
// CFrame(float x, float y, float z);
// CFrame(const glm::vec3&);
// CFrame(const rp::Vector3&);
CFrame();
CFrame(float x, float y, float z, float R00, float R01, float R02, float R10, float R11, float R12, float R20, float R21, float R22);
CFrame(const rp::Transform&);
CFrame(Data::Vector3 position, glm::quat quat);

View file

@ -34,7 +34,7 @@ public:
if (isSuccess())
return std::get<success_state>(value).success;
std::visit([&](auto&& it) {
Logger::fatalErrorf("Unwrapped a result with error value: [%s] %s\n\t%s", it.errorType(), it.message(), errMsg);
Logger::fatalErrorf("Unwrapped a result with error value: [%s] %s\n\t%s", it.errorType().c_str(), it.message().c_str(), errMsg.c_str());
}, error().value());
panic();
}

View file

@ -42,7 +42,7 @@ Instance::Instance(const InstanceType* type) {
.super = std::nullopt,
.members = {
{ "Name", { .backingField = &name, .type = &Data::String::TYPE, .codec = fieldCodecOf<Data::String, std::string>() } },
{ "ClassName", { .backingField = const_cast<InstanceType*>(type), .type = &Data::String::TYPE, .codec = classNameCodec(), .flags = PROP_READONLY } },
{ "ClassName", { .backingField = const_cast<InstanceType*>(type), .type = &Data::String::TYPE, .codec = classNameCodec(), .flags = (PropertyFlags)(PROP_READONLY | PROP_NOSAVE) } },
}
});
}
@ -87,24 +87,16 @@ bool Instance::SetParent(std::optional<std::shared_ptr<Instance>> newParent) {
this->OnParentUpdated(lastParent, newParent);
auto oldDataModel = _dataModel;
auto oldWorkspace = _workspace;
// Update parent data model and workspace, if applicable
if (newParent) {
this->_dataModel = newParent->get()->GetClass() == &DataModel::TYPE ? std::make_optional(std::dynamic_pointer_cast<DataModel>(newParent.value())) : newParent.value()->dataModel();
this->_workspace = newParent->get()->GetClass() == &Workspace::TYPE ? std::make_optional(std::dynamic_pointer_cast<Workspace>(newParent.value())) : newParent.value()->workspace();
} else {
this->_dataModel = std::nullopt;
this->_workspace = std::nullopt;
}
updateAncestry(this->shared<Instance>(), newParent);
return true;
}
void Instance::updateAncestry(std::optional<std::shared_ptr<Instance>> updatedChild, std::optional<std::shared_ptr<Instance>> newParent) {
auto oldDataModel = _dataModel;
auto oldWorkspace = _workspace;
// Update parent data model and workspace, if applicable
if (GetParent()) {
this->_dataModel = GetParent().value()->GetClass() == &DataModel::TYPE ? std::make_optional(std::dynamic_pointer_cast<DataModel>(GetParent().value())) : GetParent().value()->dataModel();
this->_workspace = GetParent().value()->GetClass() == &Workspace::TYPE ? std::make_optional(std::dynamic_pointer_cast<Workspace>(GetParent().value())) : GetParent().value()->workspace();
@ -115,6 +107,16 @@ void Instance::updateAncestry(std::optional<std::shared_ptr<Instance>> updatedCh
OnAncestryChanged(updatedChild, newParent);
// Old workspace used to exist, and workspaces differ
if (oldWorkspace.has_value() && !oldWorkspace->expired() && (!_workspace || _workspace->expired() || oldWorkspace->lock() != _workspace->lock())) {
OnWorkspaceRemoved((oldWorkspace.has_value() && !oldWorkspace->expired()) ? std::make_optional(oldWorkspace->lock()) : std::nullopt);
}
// New workspace exists, and workspaces differ
if (_workspace.has_value() && !_workspace->expired() && (!oldWorkspace || oldWorkspace->expired() || _workspace->lock() != oldWorkspace->lock())) {
OnWorkspaceAdded((oldWorkspace.has_value() && !oldWorkspace->expired()) ? std::make_optional(oldWorkspace->lock()) : std::nullopt, _workspace->lock());
}
// Update ancestry in descendants
for (InstanceRef child : children) {
child->updateAncestry(updatedChild, newParent);
@ -156,6 +158,14 @@ void Instance::OnAncestryChanged(std::optional<std::shared_ptr<Instance>> child,
// Empty stub
}
void Instance::OnWorkspaceAdded(std::optional<std::shared_ptr<Workspace>> oldWorkspace, std::shared_ptr<Workspace> newWorkspace) {
// Empty stub
}
void Instance::OnWorkspaceRemoved(std::optional<std::shared_ptr<Workspace>> oldWorkspace) {
// Empty stub
}
// Properties
result<Data::Variant, MemberNotFound> Instance::GetPropertyValue(std::string name) {
@ -174,6 +184,7 @@ fallible<MemberNotFound, AssignToReadOnlyMember> Instance::SetPropertyValue(std:
meta.codec.write(value, meta.backingField);
if (meta.updateCallback) meta.updateCallback.value()(name);
sendPropertyUpdatedSignal(shared_from_this(), name, value);
return {};
}
@ -197,6 +208,12 @@ result<PropertyMeta, MemberNotFound> Instance::GetPropertyMeta(std::string name)
}
}
void Instance::UpdateProperty(std::string name) {
PropertyMeta meta = GetPropertyMeta(name).expect();
if (!meta.updateCallback) return; // Nothing to update, exit.
meta.updateCallback.value()(name);
}
std::vector<std::string> Instance::GetProperties() {
if (cachedMemberList.has_value()) return cachedMemberList.value();
@ -228,7 +245,7 @@ void Instance::Serialize(pugi::xml_node parent) {
pugi::xml_node propertiesNode = node.append_child("Properties");
for (std::string name : GetProperties()) {
PropertyMeta meta = GetPropertyMeta(name).expect("Meta of declared property is missing");
if (meta.flags & PropertyFlags::PROP_NOSAVE) continue; // This property should not be serialized. Skip...
if (meta.flags & (PropertyFlags::PROP_NOSAVE | PropertyFlags::PROP_READONLY)) continue; // This property should not be serialized. Skip...
pugi::xml_node propertyNode = propertiesNode.append_child(meta.type->name);
propertyNode.append_attribute("name").set_value(name);

View file

@ -64,6 +64,8 @@ protected:
virtual void OnParentUpdated(std::optional<std::shared_ptr<Instance>> oldParent, std::optional<std::shared_ptr<Instance>> newParent);
virtual void OnAncestryChanged(std::optional<std::shared_ptr<Instance>> child, std::optional<std::shared_ptr<Instance>> newParent);
virtual void OnWorkspaceAdded(std::optional<std::shared_ptr<Workspace>> oldWorkspace, std::shared_ptr<Workspace> newWorkspace);
virtual void OnWorkspaceRemoved(std::optional<std::shared_ptr<Workspace>> oldWorkspace);
// The root data model this object is a descendant of
std::optional<std::shared_ptr<DataModel>> dataModel();
@ -93,6 +95,8 @@ public:
result<Data::Variant, MemberNotFound> GetPropertyValue(std::string name);
fallible<MemberNotFound, AssignToReadOnlyMember> SetPropertyValue(std::string name, Data::Variant value);
result<PropertyMeta, MemberNotFound> GetPropertyMeta(std::string name);
// Manually trigger the update of a property. Useful internally when setting properties directly
void UpdateProperty(std::string name);
// Returning a list of property names feels kinda janky. Is this really the way to go?
std::vector<std::string> GetProperties();

View file

@ -1,5 +1,6 @@
#include "meta.h"
#include "objects/part.h"
#include "objects/snap.h"
#include "objects/workspace.h"
std::map<std::string, const InstanceType*> INSTANCE_MAP = {
@ -7,4 +8,5 @@ std::map<std::string, const InstanceType*> INSTANCE_MAP = {
{ "Part", &Part::TYPE },
{ "Workspace", &Workspace::TYPE },
{ "DataModel", &DataModel::TYPE },
{ "Snap", &Snap::TYPE },
};

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@ -61,7 +61,7 @@ const InstanceType* Part::GetClass() {
Part::Part(): Part(PartConstructParams { .color = Data::Color3(0.639216f, 0.635294f, 0.647059f) }) {
}
Part::Part(PartConstructParams params): Instance(&TYPE), cframe(Data::CFrame(params.position, params.rotation)),
Part::Part(PartConstructParams params): Instance(&TYPE), cframe(Data::CFrame::FromEulerAnglesXYZ((Data::Vector3)params.rotation) + params.position),
size(params.size), color(params.color), anchored(params.anchored), locked(params.locked) {
this->memberMap = std::make_unique<MemberMap>(MemberMap {
.super = std::move(this->memberMap),
@ -111,15 +111,57 @@ Part::Part(PartConstructParams params): Instance(&TYPE), cframe(Data::CFrame(par
.codec = fieldCodecOf<Data::Float, float>(),
.flags = PROP_UNIT_FLOAT,
.category = PROP_CATEGORY_APPEARENCE,
}}
}},
// Surfaces
{ "TopSurface", {
.backingField = &topSurface,
.type = &Data::Int::TYPE, // Replace with enum
.codec = fieldCodecOf<Data::Int, int>(),
.flags = PROP_HIDDEN,
.category = PROP_CATEGORY_SURFACE,
}}, { "BottomSurface", {
.backingField = &bottomSurface,
.type = &Data::Int::TYPE, // Replace with enum
.codec = fieldCodecOf<Data::Int, int>(),
.flags = PROP_HIDDEN,
.category = PROP_CATEGORY_SURFACE,
}}, { "FrontSurface", {
.backingField = &frontSurface,
.type = &Data::Int::TYPE, // Replace with enum
.codec = fieldCodecOf<Data::Int, int>(),
.flags = PROP_HIDDEN,
.category = PROP_CATEGORY_SURFACE,
}}, { "BackSurface", {
.backingField = &backSurface,
.type = &Data::Int::TYPE, // Replace with enum
.codec = fieldCodecOf<Data::Int, int>(),
.flags = PROP_HIDDEN,
.category = PROP_CATEGORY_SURFACE,
}}, { "RightSurface", {
.backingField = &rightSurface,
.type = &Data::Int::TYPE, // Replace with enum
.codec = fieldCodecOf<Data::Int, int>(),
.flags = PROP_HIDDEN,
.category = PROP_CATEGORY_SURFACE,
}}, { "LeftSurface", {
.backingField = &leftSurface,
.type = &Data::Int::TYPE, // Replace with enum
.codec = fieldCodecOf<Data::Int, int>(),
.flags = PROP_HIDDEN,
.category = PROP_CATEGORY_SURFACE,
}},
}
});
}
Part::~Part() {
// This relies on physicsCommon still existing. Be very careful.
if (this->rigidBody && workspace())
if (this->rigidBody && workspace()) {
workspace().value()->DestroyRigidBody(rigidBody);
this->rigidBody = nullptr;
}
}

View file

@ -15,7 +15,7 @@ namespace rp = reactphysics3d;
// For easy construction from C++. Maybe should be removed?
struct PartConstructParams {
glm::vec3 position;
glm::quat rotation = glm::identity<glm::quat>();
glm::vec3 rotation;
glm::vec3 size;
Data::Color3 color;

45
core/src/objects/snap.cpp Normal file
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@ -0,0 +1,45 @@
#include "snap.h"
#include "datatypes/vector.h"
#include "workspace.h"
#include "part.h"
#include <reactphysics3d/constraint/FixedJoint.h>
const InstanceType Snap::TYPE = {
.super = &Instance::TYPE,
.className = "Snap",
.constructor = &Snap::Create,
};
const InstanceType* Snap::GetClass() {
return &TYPE;
}
Snap::Snap(): Instance(&TYPE) {
}
Snap::~Snap() {
}
void Snap::OnWorkspaceAdded(std::optional<std::shared_ptr<Workspace>> oldWorkspace, std::shared_ptr<Workspace> newWorkspace) {
if (!part0 || !part1 || part0->expired() || part1->expired()) return;
printVec((part0->lock()->cframe * (c1.Inverse() * c0)).Rotation().ToEulerAnglesXYZ());
printVec(part1->lock()->cframe.Rotation().ToEulerAnglesXYZ());
// Update Part1's rotation and cframe prior to creating the joint as reactphysics3d locks rotation based on how it
// used to be rather than specifying an anchor rotation, so whatever.
Data::CFrame newFrame = part0->lock()->cframe * (c1.Inverse() * c0);
part1->lock()->cframe = newFrame;
newWorkspace->SyncPartPhysics(part1->lock());
rp::FixedJointInfo jointInfo(part0->lock()->rigidBody, part1->lock()->rigidBody, (c0.Inverse() * c1).Position());
this->joint = dynamic_cast<rp::FixedJoint*>(workspace().value()->physicsWorld->createJoint(jointInfo));
}
void Snap::OnWorkspaceRemoved(std::optional<std::shared_ptr<Workspace>> oldWorkspace) {
if (!this->joint || !oldWorkspace) return;
oldWorkspace.value()->physicsWorld->destroyJoint(this->joint);
this->joint = nullptr;
}

28
core/src/objects/snap.h Normal file
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@ -0,0 +1,28 @@
#pragma once
#include "objects/base/instance.h"
#include <memory>
#include <optional>
class Part;
class Snap : public Instance {
rp::FixedJoint* joint;
protected:
void OnWorkspaceAdded(std::optional<std::shared_ptr<Workspace>> oldWorkspace, std::shared_ptr<Workspace> newWorkspace) override;
void OnWorkspaceRemoved(std::optional<std::shared_ptr<Workspace>> oldWorkspace) override;
public:
const static InstanceType TYPE;
std::optional<std::weak_ptr<Part>> part0;
std::optional<std::weak_ptr<Part>> part1;
Data::CFrame c0;
Data::CFrame c1;
Snap();
~Snap();
static inline std::shared_ptr<Snap> New() { return std::make_shared<Snap>(); };
static inline std::shared_ptr<Instance> Create() { return std::make_shared<Snap>(); };
virtual const InstanceType* GetClass() override;
};

View file

@ -15,7 +15,7 @@ const InstanceType* Workspace::GetClass() {
return &TYPE;
}
rp::PhysicsCommon *physicsCommon = new rp::PhysicsCommon;
rp::PhysicsCommon* Workspace::physicsCommon = new rp::PhysicsCommon;
Workspace::Workspace(): Service(&TYPE) {
}

View file

@ -24,11 +24,16 @@ enum FilterResult {
};
class Part;
class Snap;
typedef std::function<FilterResult(std::shared_ptr<Part>)> RaycastFilter;
class Workspace : public Service {
rp::PhysicsWorld *physicsWorld = nullptr;
rp::PhysicsWorld* physicsWorld = nullptr;
static rp::PhysicsCommon* physicsCommon;
friend Part;
friend Snap;
protected:
void InitService() override;
bool initialized = false;

View file

@ -260,6 +260,8 @@ void renderHandles() {
for (auto face : HandleFace::Faces) {
Data::CFrame cframe = editorToolHandles->GetCFrameOfHandle(face);
glm::vec4 screenPos = projection * view * glm::vec4((glm::vec3)cframe.Position(), 1.0f);
if (screenPos.z < 0) continue;
glm::vec3 ndcCoords = screenPos / screenPos.w;
float rad = 5;

View file

@ -147,6 +147,7 @@ void MainGLWidget::handleObjectDrag(QMouseEvent* evt) {
draggingObject->lock()->cframe = newFrame + unsinkOffset;
gWorkspace()->SyncPartPhysics(draggingObject->lock());
sendPropertyUpdatedSignal(draggingObject->lock(), "Position", draggingObject->lock()->position());
}
inline glm::vec3 vec3fy(glm::vec4 vec) {
@ -224,6 +225,8 @@ void MainGLWidget::handleLinearTransform(QMouseEvent* evt) {
playSound("./assets/excluded/switch.wav");
gWorkspace()->SyncPartPhysics(std::dynamic_pointer_cast<Part>(editorToolHandles->adornee->lock()));
sendPropertyUpdatedSignal(draggingObject->lock(), "Position", draggingObject->lock()->position());
sendPropertyUpdatedSignal(draggingObject->lock(), "Size", Data::Vector3(draggingObject->lock()->size));
}
// Also implemented based on Godot: [c7ea8614](godot/editor/plugins/canvas_item_editor_plugin.cpp#L1490)
@ -266,6 +269,7 @@ void MainGLWidget::handleRotationalTransform(QMouseEvent* evt) {
part->cframe = initialFrame * Data::CFrame::FromEulerAnglesXYZ(-angles);
gWorkspace()->SyncPartPhysics(std::dynamic_pointer_cast<Part>(editorToolHandles->adornee->lock()));
sendPropertyUpdatedSignal(draggingObject->lock(), "Rotation", draggingObject->lock()->cframe.ToEulerAnglesXYZ());
}
std::optional<HandleFace> MainGLWidget::raycastHandle(glm::vec3 pointDir) {

View file

@ -1,6 +1,7 @@
#include "mainwindow.h"
#include "./ui_mainwindow.h"
#include "common.h"
#include "objects/snap.h"
#include <memory>
#include <qclipboard.h>
#include <qmessagebox.h>
@ -123,11 +124,30 @@ MainWindow::MainWindow(QWidget *parent)
gWorkspace()->AddChild(ui->mainWidget->lastPart = Part::New({
.position = glm::vec3(0),
.rotation = glm::vec3(0.5, 2, 1),
.rotation = glm::vec3(-2.6415927, 1.1415926, 2.57075),
.size = glm::vec3(4, 1.2, 2),
.color = glm::vec3(0.639216f, 0.635294f, 0.647059f),
}));
gWorkspace()->SyncPartPhysics(ui->mainWidget->lastPart);
// auto part0 = ui->mainWidget->lastPart;
// gWorkspace()->AddChild(ui->mainWidget->lastPart = Part::New({
// .position = glm::vec3(1.6691498, 0.82489049, -0.73040605),
// // .rotation = glm::vec3(0.5, 2, 1),
// .rotation = glm::vec3(-2.6415927, 1.1415926, -2.141639),
// .size = glm::vec3(4, 1.2, 2),
// .color = glm::vec3(0.639216f, 0.635294f, 0.647059f),
// }));
// gWorkspace()->SyncPartPhysics(ui->mainWidget->lastPart);
// auto part1 = ui->mainWidget->lastPart;
// auto snap = Snap::New();
// snap->part0 = part0;
// snap->part1 = part1;
// snap->c0 = part1->cframe;
// snap->c1 = part0->cframe;
gWorkspace()->AddChild(snap);
}
void MainWindow::closeEvent(QCloseEvent* evt) {

View file

@ -1,4 +1,5 @@
#include "panes/propertiesview.h"
#include "common.h"
#include "datatypes/base.h"
#include <QColorDialog>
@ -6,6 +7,11 @@
#include <QSpinBox>
#include <QStyledItemDelegate>
#include <QPainter>
#include <QTime>
#include <chrono>
#include <functional>
#include <qnamespace.h>
#include <qtreewidget.h>
class PropertiesItemDelegate : public QStyledItemDelegate {
PropertiesView* view;
@ -231,6 +237,8 @@ PropertiesView::PropertiesView(QWidget* parent):
else if (item->parent())
item->setFlags(item->flags() | Qt::ItemIsEditable);
});
addPropertyUpdateListener(std::bind(&PropertiesView::onPropertyUpdated, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
}
PropertiesView::~PropertiesView() {
@ -361,4 +369,46 @@ void PropertiesView::rebuildCompositeProperty(QTreeWidgetItem *item, const Data:
item->addChild(yItem);
item->addChild(zItem);
}
}
// static auto lastUpdateTime = std::chrono::steady_clock::now();
void PropertiesView::onPropertyUpdated(InstanceRef inst, std::string property, Data::Variant newValue) {
// if (!currentInstance || currentInstance->expired() || instance != currentInstance->lock()) return;
// if (std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - lastUpdateTime).count() < 1000) return;
// lastUpdateTime = std::chrono::steady_clock::now();
PropertyMeta meta = inst->GetPropertyMeta(property).expect();
Data::Variant currentValue = inst->GetPropertyValue(property).expect();
if (meta.type == &Data::CFrame::TYPE) return;
for (int categoryItemIdx = 0; categoryItemIdx < topLevelItemCount(); categoryItemIdx++) {
QTreeWidgetItem* categoryItem = topLevelItem(categoryItemIdx);
for (int itemIdx = 0; itemIdx < categoryItem->childCount(); itemIdx++) {
QTreeWidgetItem* item = categoryItem->child(itemIdx);
if (item->data(0, Qt::DisplayRole).toString().toStdString() != property) continue;
if (meta.type == &Data::Bool::TYPE) {
item->setCheckState(1, (bool)currentValue.get<Data::Bool>() ? Qt::CheckState::Checked : Qt::CheckState::Unchecked);
} else if (meta.type == &Data::Color3::TYPE) {
Data::Color3 color = currentValue.get<Data::Color3>();
item->setData(1, Qt::DecorationRole, QColor::fromRgbF(color.R(), color.G(), color.B()));
item->setData(1, Qt::DisplayRole, QString::fromStdString(currentValue.ToString()));
} else if (meta.type == &Data::Vector3::TYPE) {
Data::Vector3 vector = currentValue.get<Data::Vector3>();
item->setData(1, Qt::DisplayRole, QString::fromStdString(currentValue.ToString()));
} else {
item->setData(1, Qt::DisplayRole, QString::fromStdString(currentValue.ToString()));
}
if (meta.type != &Data::Color3::TYPE && (!meta.type->fromString || meta.flags & PROP_READONLY)) {
item->setDisabled(true);
}
rebuildCompositeProperty(item, meta.type, currentValue);
return;
}
}
}

View file

@ -5,8 +5,8 @@
#include "objects/base/instance.h"
class Ui_MainWindow;
class PropertiesItemDelegate;
namespace Data { class Variant; };
class PropertiesView : public QTreeWidget {
Q_DECLARE_PRIVATE(QTreeView)
@ -15,6 +15,7 @@ class PropertiesView : public QTreeWidget {
void propertyChanged(QTreeWidgetItem *item, int column);
void activateProperty(QTreeWidgetItem *item, int column);
void rebuildCompositeProperty(QTreeWidgetItem *item, const Data::TypeInfo*, Data::Variant);
void onPropertyUpdated(InstanceRef instance, std::string property, Data::Variant newValue);
friend PropertiesItemDelegate;
protected: