sphere.obj was made by subdividing a cube, unwrapping it using cube projection, and then using the "To-sphere" tool in Blender to fully smoothen it out. Make sure you select "shade smooth" before exporting! Other settings: Up axis: Y Forward axis: -Z The winding order in .obj files is always counter-clockwise, so my script (genmesh.py) uses reversed() to reverse this and homogenous the winding order across meshes