#pragma once #include "objects/annotation.h" #include "objects/base/instance.h" #include "objects/message.h" #include // Dims the player's screen and displays some centered text class DEF_INST_(explorer_icon="message") Hint : public Message { AUTOGEN_PREAMBLE public: Hint(); ~Hint(); static inline std::shared_ptr New() { return std::make_shared(); }; static inline std::shared_ptr Create() { return std::make_shared(); }; };