cmake_minimum_required(VERSION 3.5.0) set(CMAKE_CXX_STANDARD 17) project(openblocks VERSION 0.1.0) set(OpenGL_GL_PREFERENCE "GLVND") set( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin ) set( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib ) set( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/lib ) find_package(OpenGL REQUIRED COMPONENTS OpenGL) find_package(SDL2 REQUIRED) include_directories(${SDL2_INCLUDE_DIRS}) find_package(GLEW REQUIRED) include_directories(${GLEW_INCLUDE_DIRS}) find_package(GLUT REQUIRED) include_directories(${GLUT_INCLUDE_DIRS}) find_package(glfw3 REQUIRED) find_package(OpenGL) find_package(glm CONFIG REQUIRED) find_package(assimp REQUIRED) find_package(ReactPhysics3D REQUIRED) file(MAKE_DIRECTORY bin) file(GLOB_RECURSE SOURCES "src/*.cpp" "src/*.h") add_library(openblocks ${SOURCES}) set_target_properties(openblocks PROPERTIES OUTPUT_NAME "openblocks") target_link_libraries(openblocks ${SDL2_LIBRARIES} ${GLEW_LIBRARIES} ${GLUT_LIBRARIES} OpenGL::GL OpenGL::GLU glfw glm::glm assimp ReactPhysics3D::ReactPhysics3D) # add_executable(client "client/src/main.cpp" $) # include_directories("src") # target_link_libraries(client ${SDL2_LIBRARIES} ${GLEW_LIBRARIES} ${GLUT_LIBRARIES} OpenGL::GL OpenGL::GLU glfw glm::glm assimp ReactPhysics3D::ReactPhysics3D) add_subdirectory("client") add_subdirectory("editor")