47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
#ifndef MAINGLWIDGET_H
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#define MAINGLWIDGET_H
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#include "objects/part.h"
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#include "qevent.h"
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#include <QOpenGLWidget>
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#include <QWidget>
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#include <memory>
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#include <qmenu.h>
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class HandleFace;
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class MainWindow;
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class MainGLWidget : public QOpenGLWidget {
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public:
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MainGLWidget(QWidget *parent = nullptr);
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void updateCycle();
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std::shared_ptr<Part> lastPart;
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void buildContextMenu();
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protected:
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void initializeGL() override;
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void resizeGL(int w, int h) override;
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void paintGL() override;
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void handleCameraRotate(QMouseEvent* evt);
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void handleObjectDrag(QMouseEvent* evt);
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void handleLinearTransform(QMouseEvent* evt);
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void handleRotationalTransform(QMouseEvent* evt);
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void handleCursorChange(QMouseEvent* evt);
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void startLinearTransform(QMouseEvent* evt);
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std::optional<HandleFace> raycastHandle(glm::vec3 pointDir);
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void wheelEvent(QWheelEvent* evt) override;
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void mouseMoveEvent(QMouseEvent* evt) override;
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void mousePressEvent(QMouseEvent* evt) override;
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void mouseReleaseEvent(QMouseEvent* evt) override;
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void keyPressEvent(QKeyEvent* evt) override;
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void keyReleaseEvent(QKeyEvent* evt) override;
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QMenu contextMenu;
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MainWindow* mainWindow();
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float snappingFactor();
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};
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#endif // MAINGLWIDGET_H
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