openblocks/editor/placedocument.cpp

116 lines
No EOL
3.3 KiB
C++

#include "placedocument.h"
#include "common.h"
#include "mainglwidget.h"
#include "objects/joint/snap.h"
#include <cstdio>
#include <memory>
#include <qboxlayout.h>
#include <qevent.h>
#include <qmargins.h>
#include <qmdisubwindow.h>
#include <qlayout.h>
PlaceDocument::PlaceDocument(QWidget* parent):
QMdiSubWindow(parent) {
placeWidget = new MainGLWidget;
setWidget(placeWidget);
_runState = RUN_STOPPED;
}
PlaceDocument::~PlaceDocument() {
}
void PlaceDocument::setRunState(RunState newState) {
if (newState == RUN_RUNNING && _runState != RUN_RUNNING) {
if (_runState == RUN_PAUSED) {
_runState = RUN_RUNNING;
return;
}
_runState = RUN_RUNNING;
std::shared_ptr<DataModel> newModel = editModeDataModel->CloneModel();
gDataModel = newModel;
gDataModel->Init();
} else if (newState == RUN_PAUSED && _runState == RUN_RUNNING) {
_runState = RUN_PAUSED;
} else if (newState == RUN_STOPPED) {
_runState = RUN_STOPPED;
// GC: Check to make sure gDataModel gets properly garbage collected prior to this
gDataModel = editModeDataModel;
gDataModel->Init();
}
}
void PlaceDocument::closeEvent(QCloseEvent *closeEvent) {
// Placeholder
closeEvent->ignore();
}
void PlaceDocument::keyPressEvent(QKeyEvent *keyEvent) {
printf("Getting\n");
}
static std::chrono::time_point lastTime = std::chrono::steady_clock::now();
void PlaceDocument::timerEvent(QTimerEvent* evt) {
if (evt->timerId() != timer.timerId()) {
QWidget::timerEvent(evt);
return;
}
float deltaTime = std::chrono::duration_cast<std::chrono::duration<float>>(std::chrono::steady_clock::now() - lastTime).count();
lastTime = std::chrono::steady_clock::now();
if (_runState == RUN_RUNNING)
gWorkspace()->PhysicsStep(deltaTime);
placeWidget->repaint();
placeWidget->updateCycle();
}
std::shared_ptr<Part> lastPart;
void PlaceDocument::init() {
timer.start(33, this);
// Baseplate
gWorkspace()->AddChild(lastPart = Part::New({
.position = glm::vec3(0, -5, 0),
.rotation = glm::vec3(0),
.size = glm::vec3(512, 1.2, 512),
.color = glm::vec3(0.388235, 0.372549, 0.384314),
.anchored = true,
.locked = true,
}));
lastPart->name = "Baseplate";
gWorkspace()->SyncPartPhysics(lastPart);
gWorkspace()->AddChild(lastPart = Part::New({
.position = glm::vec3(0),
.rotation = glm::vec3(-2.6415927, 1.1415926, 2.57075),
.size = glm::vec3(4, 1.2, 2),
.color = glm::vec3(0.639216f, 0.635294f, 0.647059f),
}));
gWorkspace()->SyncPartPhysics(lastPart);
auto part0 = lastPart;
gWorkspace()->AddChild(lastPart = Part::New({
.position = glm::vec3(1.7610925, 0.48568499, -0.82623518),
// .rotation = glm::vec3(0.5, 2, 1),
.rotation = glm::vec3(-2.6415927, 1.1415926, -2.141639),
.size = glm::vec3(4, 1.2, 2),
.color = glm::vec3(0.639216f, 0.635294f, 0.647059f),
}));
gWorkspace()->SyncPartPhysics(lastPart);
auto part1 = lastPart;
auto snap = Snap::New();
snap->part0 = part0;
snap->part1 = part1;
snap->c0 = part1->cframe;
snap->c1 = part0->cframe;
gWorkspace()->AddChild(snap);
snap->UpdateProperty("Part0");
snap->UpdateProperty("Part1");
}