11 lines
No EOL
355 B
C++
11 lines
No EOL
355 B
C++
#pragma once
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#include "../objects/part.h"
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#include <glm/ext/vector_float3.hpp>
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#include <memory>
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#include <reactphysics3d/collision/RaycastInfo.h>
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void simulationInit();
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void syncPartPhysics(std::shared_ptr<Part> part);
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void physicsStep(float deltaTime);
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void castRay(glm::vec3 point, glm::vec3 rotation, float maxLength, rp::RaycastCallback* callback); |