openblocks/src/objects/base/instance.h

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#pragma once
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#include <vector>
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#include <memory>
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#include <optional>
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#include <string>
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#include <memory>
#include <optional>
#include <string>
#include <variant>
#include <map>
#include <vector>
#include <../include/expected.hpp>
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#include "member.h"
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class Instance;
typedef std::shared_ptr<Instance>(*InstanceConstructor)();
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// Struct describing information about an instance
struct InstanceType {
InstanceType* super; // May be null
std::string className;
InstanceConstructor constructor;
std::string explorerIcon = "";
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};
// Base class for all instances in the data model
// Note: enable_shared_from_this HAS to be public or else its field will not be populated
// Maybe this could be replaced with a friendship? But that seems unnecessary.
// https://stackoverflow.com/q/56415222/16255372
class Instance : public std::enable_shared_from_this<Instance> {
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private:
std::optional<std::weak_ptr<Instance>> parent;
std::vector<std::shared_ptr<Instance>> children;
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std::optional<std::vector<std::string>> cachedMemberList;
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protected:
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MemberMap memberMap;
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Instance(InstanceType*);
virtual ~Instance();
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virtual void OnParentUpdated(std::optional<std::shared_ptr<Instance>> oldParent, std::optional<std::shared_ptr<Instance>> newParent);
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public:
static InstanceType* TYPE;
std::string name;
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// Instance is abstract, so it should not implement GetClass directly
virtual InstanceType* GetClass() = 0;
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void SetParent(std::optional<std::shared_ptr<Instance>> newParent);
std::optional<std::shared_ptr<Instance>> GetParent();
inline const std::vector<std::shared_ptr<Instance>> GetChildren() { return children; }
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// Utility functions
inline void AddChild(std::shared_ptr<Instance> object) { object->SetParent(this->shared_from_this()); }
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// Properties
// Do I like using expected?
tl::expected<std::string, MemberNotFound> GetPropertyValue(std::string name);
tl::expected<void, MemberNotFound> SetPropertyValue(std::string name, std::string value);
tl::expected<PropertyMeta, MemberNotFound> GetPropertyMeta(std::string name);
// Returning a list of property names feels kinda janky. Is this really the way to go?
std::vector<std::string> GetProperties();
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};
typedef std::shared_ptr<Instance> InstanceRef;
typedef std::weak_ptr<Instance> InstanceRefWeak;