11 lines
226 B
C++
11 lines
226 B
C++
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#include "renderer.h"
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#include "GLFW/glfw3.h"
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void renderInit(GLFWwindow* window) {
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}
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void render(GLFWwindow* window) {
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glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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}
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