fix(lua): signal functions were being deleted after being called
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1 changed files with 0 additions and 2 deletions
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@ -23,7 +23,6 @@ LuaSignalConnection::LuaSignalConnection(lua_State* L, std::weak_ptr<Signal> par
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// Save function so it doesn't get GC'd
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function = luaL_ref(L, LUA_REGISTRYINDEX);
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lua_pop(L, 1);
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}
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LuaSignalConnection::~LuaSignalConnection() {
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@ -36,7 +35,6 @@ void LuaSignalConnection::Call(std::vector<Data::Variant> args) {
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// Push function
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lua_rawgeti(thread, LUA_REGISTRYINDEX, function);
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luaL_unref(thread, LUA_REGISTRYINDEX, function);
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for (Data::Variant arg : args) {
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arg.PushLuaValue(thread);
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