What a cube...

This commit is contained in:
maelstrom 2024-09-27 22:35:00 +02:00
parent 9a229cf771
commit cedcba1835

View file

@ -19,6 +19,8 @@ void renderInit(GLFWwindow* window) {
initMeshes(); initMeshes();
glEnable(GL_DEPTH_TEST);
// Compile shader // Compile shader
shader = new Shader("assets/shaders/phong.vs", "assets/shaders/phong.fs"); shader = new Shader("assets/shaders/phong.vs", "assets/shaders/phong.fs");
} }