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dca5c483c4
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fix(workspace): do not fire signals from physics thread as lua has to always be executed from main thread
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2025-07-13 18:45:19 +02:00 |
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650ba0068a
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fix(physics): crash when deleting parts due to misusing simulationTicket iterator
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2025-07-07 20:29:00 +02:00 |
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e829b0c279
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refactor(physics): asynchronous rigidbody update
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2025-07-01 14:44:27 +02:00 |
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fea837a29c
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feat(physics): basic parallelism
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2025-07-01 12:27:23 +02:00 |
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b1c7eca289
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refactor(workspace): physicsWorld is now never null
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2025-07-01 01:57:29 +02:00 |
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f2a7662b08
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feat(debug): added debug fps stats
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2025-06-30 22:14:17 +02:00 |
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9c42209e93
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refactor(objects): moved services into objects/service
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2025-06-23 02:37:09 +02:00 |
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