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22
assets/icons/Silk-Icons.LICENSE
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22
assets/icons/Silk-Icons.LICENSE
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@ -0,0 +1,22 @@
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Silk icon set 1.3
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_________________________________________
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Mark James
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http://www.famfamfam.com/lab/icons/silk/
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_________________________________________
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This work is licensed under a
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Creative Commons Attribution 2.5 License.
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[ http://creativecommons.org/licenses/by/2.5/ ]
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This means you may use it for any purpose,
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and make any changes you like.
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All I ask is that you include a link back
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to this page in your credits.
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Are you using this icon set? Send me an email
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(including a link or picture if available) to
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mjames@gmail.com
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Any other questions about this icon set please
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contact mjames@gmail.com
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BIN
assets/icons/instance.png
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assets/icons/instance.png
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After Width: | Height: | Size: 353 B |
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assets/icons/part.png
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assets/icons/part.png
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After Width: | Height: | Size: 452 B |
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assets/icons/script.png
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assets/icons/script.png
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After Width: | Height: | Size: 748 B |
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assets/icons/workspace.png
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assets/icons/workspace.png
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After Width: | Height: | Size: 923 B |
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@ -25,6 +25,8 @@ set(PROJECT_SOURCES
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mainwindow.ui
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mainglwidget.h
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mainglwidget.cpp
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explorermodel.h
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explorermodel.cpp
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${TS_FILES}
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)
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140
editor/explorermodel.cpp
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140
editor/explorermodel.cpp
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@ -0,0 +1,140 @@
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#include "explorermodel.h"
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#include "objects/base/instance.h"
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#include "qcontainerfwd.h"
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#include "qicon.h"
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#include "qimage.h"
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#include "qnamespace.h"
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#include "qobject.h"
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#include "qwidget.h"
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#include "common.h"
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#include <algorithm>
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#include <optional>
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#include "objects/base/instance.h"
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// https://doc.qt.io/qt-6/qtwidgets-itemviews-simpletreemodel-example.html#testing-the-model
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std::map<std::string, QImage> instanceIconCache;
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ExplorerModel::ExplorerModel(InstanceRef dataRoot, QWidget *parent)
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: QAbstractItemModel(parent)
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, rootItem(dataRoot) {
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// TODO: Don't use lambdas and handlers like that
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hierarchyPreUpdateHandler = [&](InstanceRef object, std::optional<InstanceRef> oldParent, std::optional<InstanceRef> newParent) {
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if (oldParent.has_value()) {
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auto children = oldParent.value()->GetChildren();
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size_t idx = std::find(children.begin(), children.end(), object) - children.end();
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beginRemoveRows(toIndex(oldParent.value()), idx, idx);
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}
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if (newParent.has_value()) {
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size_t size = newParent.value()->GetChildren().size();
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beginInsertRows(toIndex(newParent.value()), size, size);
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} else {
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// TODO:
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}
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};
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hierarchyPostUpdateHandler = [&](InstanceRef object, std::optional<InstanceRef> oldParent, std::optional<InstanceRef> newParent) {
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if (newParent.has_value()) endInsertRows();
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if (oldParent.has_value()) endRemoveRows();
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};
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}
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ExplorerModel::~ExplorerModel() = default;
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QModelIndex ExplorerModel::index(int row, int column, const QModelIndex &parent) const {
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if (!hasIndex(row, column, parent))
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return {};
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Instance* parentItem = parent.isValid()
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? static_cast<Instance*>(parent.internalPointer())
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: rootItem.get();
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if (parentItem->GetChildren().size() >= row)
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return createIndex(row, column, parentItem->GetChildren()[row].get());
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return {};
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}
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QModelIndex ExplorerModel::toIndex(InstanceRef item) {
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if (item == rootItem)
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return {};
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InstanceRef parentItem = item->GetParent().value();
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// Check above ensures this item is not root, so value() must be valid
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for (int i = 0; i < parentItem->GetChildren().size(); i++)
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if (parentItem->GetChildren()[i] == item)
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return createIndex(i, 0, item.get());
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return QModelIndex{};
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}
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QModelIndex ExplorerModel::parent(const QModelIndex &index) const {
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if (!index.isValid())
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return {};
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Instance* childItem = static_cast<Instance*>(index.internalPointer());
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// NORISK: The parent must exist if the child was obtained from it during this frame
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InstanceRef parentItem = childItem->GetParent().value();
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if (parentItem == rootItem)
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return {};
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// Check above ensures this item is not root, so value() must be valid
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InstanceRef parentParent = parentItem->GetParent().value();
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for (int i = 0; i < parentParent->GetChildren().size(); i++)
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if (parentParent->GetChildren()[i] == parentItem)
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return createIndex(i, 0, parentItem.get());
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return QModelIndex{};
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}
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int ExplorerModel::rowCount(const QModelIndex &parent) const {
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if (parent.column() > 0)
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return 0;
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Instance* parentItem = parent.isValid()
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? static_cast<Instance*>(parent.internalPointer())
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: rootItem.get();
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return parentItem->GetChildren().size();
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}
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int ExplorerModel::columnCount(const QModelIndex &parent) const {
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return 1;
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}
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QVariant ExplorerModel::data(const QModelIndex &index, int role) const {
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if (!index.isValid())
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return {};
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Instance *item = static_cast<Instance*>(index.internalPointer());
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switch (role) {
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case Qt::DisplayRole:
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return QString::fromStdString(item->name);
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case Qt::DecorationRole:
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return iconOf(item->GetClass());
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}
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return {};
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}
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QVariant ExplorerModel::headerData(int section, Qt::Orientation orientation,
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int role) const
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{
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return QString("Idk lol \u00AF\u005C\u005F\u0028\u30C4\u0029\u005F\u002F\u00AF");
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}
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Qt::ItemFlags ExplorerModel::flags(const QModelIndex &index) const
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{
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return index.isValid()
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? QAbstractItemModel::flags(index) : Qt::ItemFlags(Qt::NoItemFlags);
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}
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QImage ExplorerModel::iconOf(InstanceType* type) const {
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if (instanceIconCache.count(type->className)) return instanceIconCache[type->className];
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InstanceType* currentClass = type;
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while (currentClass->explorerIcon.empty()) currentClass = currentClass->super;
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QImage icon("assets/icons/" + QString::fromStdString(currentClass->explorerIcon));
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instanceIconCache[type->className] = icon;
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return icon;
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}
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36
editor/explorermodel.h
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36
editor/explorermodel.h
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#ifndef EXPLORERMODEL_H
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#define EXPLORERMODEL_H
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#include "objects/base/instance.h"
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#include "objects/part.h"
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#include "qabstractitemmodel.h"
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#include "qevent.h"
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#include <QOpenGLWidget>
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#include <QWidget>
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#include <memory>
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class ExplorerModel : public QAbstractItemModel {
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Q_OBJECT
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public:
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Q_DISABLE_COPY_MOVE(ExplorerModel)
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explicit ExplorerModel(InstanceRef dataRoot, QWidget *parent = nullptr);
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~ExplorerModel() override;
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QVariant data(const QModelIndex &index, int role) const override;
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Qt::ItemFlags flags(const QModelIndex &index) const override;
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QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const override;
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QModelIndex index(int row, int column,
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const QModelIndex &parent = {}) const override;
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QModelIndex parent(const QModelIndex &index) const override;
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int rowCount(const QModelIndex &parent = {}) const override;
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int columnCount(const QModelIndex &parent = {}) const override;
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private:
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InstanceRef rootItem;
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QModelIndex toIndex(InstanceRef item);
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QImage iconOf(InstanceType* type) const;
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};
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#endif // EXPLORERMODEL_H
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@ -8,10 +8,14 @@
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#include <QTimerEvent>
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#include <QMouseEvent>
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#include <QWidget>
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#include <QTreeView>
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#include <QAbstractItemView>
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#include <memory>
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#include "common.h"
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#include "physics/simulation.h"
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#include "objects/part.h"
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#include "explorermodel.h"
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#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
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@ -23,6 +27,9 @@ MainWindow::MainWindow(QWidget *parent)
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timer.start(33, this);
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setMouseTracking(true);
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ui->explorerView->setModel(new ExplorerModel(std::dynamic_pointer_cast<Instance>(workspace)));
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ui->explorerView->setRootIsDecorated(false);
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simulationInit();
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// Baseplate
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@ -6,7 +6,7 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>800</width>
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<width>1027</width>
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<height>600</height>
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</rect>
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</property>
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@ -40,12 +40,27 @@
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<rect>
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<x>0</x>
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<y>0</y>
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<width>800</width>
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<width>1027</width>
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<height>29</height>
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</rect>
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</property>
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</widget>
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<widget class="QStatusBar" name="statusbar"/>
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<widget class="QDockWidget" name="explorerWidget">
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<property name="windowTitle">
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<string>Explorer</string>
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</property>
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<attribute name="dockWidgetArea">
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<number>2</number>
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</attribute>
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<widget class="QWidget" name="dockWidgetContents">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<item>
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<widget class="QTreeView" name="explorerView"/>
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</item>
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</layout>
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</widget>
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</widget>
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</widget>
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<customwidgets>
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<customwidget>
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@ -5,4 +5,6 @@
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Camera camera(glm::vec3(0.0, 0.0, 3.0));
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//std::vector<Part> parts;
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std::shared_ptr<Workspace> workspace = Workspace::New();
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std::shared_ptr<Workspace> workspace = Workspace::New();
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std::optional<HierarchyPreUpdateHandler> hierarchyPreUpdateHandler;
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std::optional<HierarchyPostUpdateHandler> hierarchyPostUpdateHandler;
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11
src/common.h
11
src/common.h
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#pragma once
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#include "objects/workspace.h"
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#include "camera.h"
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#include <functional>
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#include <memory>
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class Instance;
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// typedef std::function<void(std::shared_ptr<Instance> element, std::optional<std::shared_ptr<Instance>> newParent)> HierarchyUpdateHandler;
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typedef std::function<void(InstanceRef object, std::optional<InstanceRef> oldParent, std::optional<InstanceRef> newParent)> HierarchyPreUpdateHandler;
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typedef std::function<void(InstanceRef object, std::optional<InstanceRef> oldParent, std::optional<InstanceRef> newParent)> HierarchyPostUpdateHandler;
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// TEMPORARY COMMON DATA FOR DIFFERENT INTERNAL COMPONENTS
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extern Camera camera;
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extern std::shared_ptr<Workspace> workspace;
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extern std::shared_ptr<Workspace> workspace;
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extern std::optional<HierarchyPreUpdateHandler> hierarchyPreUpdateHandler;
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extern std::optional<HierarchyPostUpdateHandler> hierarchyPostUpdateHandler;
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@ -1,4 +1,5 @@
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#include "instance.h"
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#include "../../common.h"
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#include <algorithm>
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#include <memory>
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#include <optional>
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@ -8,6 +9,7 @@ static InstanceType TYPE_ {
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.super = NULL,
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.className = "Instance",
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.constructor = NULL, // Instance is abstract and therefore not creatable
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.explorerIcon = "instance",
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};
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InstanceType* Instance::TYPE = &TYPE_;
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@ -25,6 +27,8 @@ Instance::~Instance () {
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}
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void Instance::SetParent(std::optional<std::shared_ptr<Instance>> newParent) {
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auto lastParent = GetParent();
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if (hierarchyPreUpdateHandler.has_value()) hierarchyPreUpdateHandler.value()(this->shared_from_this(), lastParent, newParent);
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// If we currently have a parent, remove ourselves from it before adding ourselves to the new one
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if (this->parent.has_value() && !this->parent.value().expired()) {
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auto oldParent = this->parent.value().lock();
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@ -36,6 +40,8 @@ void Instance::SetParent(std::optional<std::shared_ptr<Instance>> newParent) {
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}
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this->parent = newParent;
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// TODO: Add code for sending signals for parent updates
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// TODO: Yeahhh maybe this isn't the best way of doing this?
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if (hierarchyPostUpdateHandler.has_value()) hierarchyPostUpdateHandler.value()(this->shared_from_this(), lastParent, newParent);
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}
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std::optional<std::shared_ptr<Instance>> Instance::GetParent() {
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@ -9,10 +9,14 @@ struct InstanceType {
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InstanceType* super; // May be null
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std::string className;
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InstanceConstructor constructor;
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std::string explorerIcon = "";
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};
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// Base class for all instances in the data model
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class Instance : std::enable_shared_from_this<Instance> {
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// Note: enable_shared_from_this HAS to be public or else its field will not be populated
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// Maybe this could be replaced with a friendship? But that seems unnecessary.
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// https://stackoverflow.com/q/56415222/16255372
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class Instance : public std::enable_shared_from_this<Instance> {
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private:
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std::optional<std::weak_ptr<Instance>> parent;
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std::vector<std::shared_ptr<Instance>> children;
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@ -30,7 +34,7 @@ public:
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inline const std::vector<std::shared_ptr<Instance>> GetChildren() { return children; }
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// Utility functions
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inline void AddChild(std::shared_ptr<Instance> object) { children.push_back(object); }
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inline void AddChild(std::shared_ptr<Instance> object) { object->SetParent(this->shared_from_this()); }
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};
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typedef std::shared_ptr<Instance> InstanceRef;
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@ -5,6 +5,7 @@ static InstanceType TYPE_ {
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.super = Instance::TYPE,
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.className = "Part",
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.constructor = &Part::CreateGeneric,
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.explorerIcon = "part",
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};
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InstanceType* Part::TYPE = &TYPE_;
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Loading…
Reference in a new issue