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2b650c0fed
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chore: added warnings and dependencies. also fixed warnings
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2025-06-05 20:19:36 +02:00 |
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253c617d19
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fix(instance): not compiling due to bad usage of std::make_shared
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2025-06-05 16:56:25 +02:00 |
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f5931c746d
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feat(lua): added missing tostrings and removed debug starter objects
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2025-06-05 15:31:07 +02:00 |
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5f3bed1c58
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refactor(enum): made SurfaceType an enum class and added support for enum class in autogen
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2025-06-05 00:54:14 +02:00 |
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1f296e5fe4
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feat(autogen): enum integration with objects
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2025-06-05 00:24:25 +02:00 |
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46856a06e2
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feat(autogen): added enums
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2025-06-04 23:02:01 +02:00 |
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10d69ce7ac
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refactor(datatypes): generified types allowing a parameter to be specified for enum type and instance type. Also made deserialization fallible
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2025-06-03 00:49:29 +02:00 |
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5149e34723
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refactor(datatypes): more refactoring to allow for enums
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2025-06-02 18:39:39 +02:00 |
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0f44012e33
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refactor(datatypes): changed how typeinfo works
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2025-06-02 00:36:26 +02:00 |
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bb67a246e2
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fix(datatypes): signal type descriptor error
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2025-06-02 00:35:38 +02:00 |
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f9fc8c8cae
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feat(datatypes): basis for enums
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2025-06-02 00:06:16 +02:00 |
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5f6ff971d2
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refactor(datatypes): complete refactor of how datatypes work and removal of wrapper classes for bool, string etc.
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2025-05-31 23:08:13 +02:00 |
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e5c8bdd2e2
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feat(editor): multi-select rotation
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2025-05-31 01:53:28 +02:00 |
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80ec1a9132
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feat(editor): icon for ServerScriptService
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2025-05-30 21:45:39 +02:00 |
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1af34a21fa
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feat(physics): last part of model that falls off world destroys model too
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2025-05-30 02:19:44 +02:00 |
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964c733f53
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feat(physics): parts fallen beyond fall height get automatically destroyed
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2025-05-30 02:15:58 +02:00 |
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19b6489476
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feat(model): added model container object for parts
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2025-05-30 02:15:44 +02:00 |
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497a3f783c
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refactor(misc): removed InstanceRef and InstanceRefWeak type aliases due to confusion with Data::InstanceRef
Possible alternative names: Object and ObjectWeak
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2025-05-30 01:27:22 +02:00 |
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215fa141b6
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refactor(selection): made selection shared_ptr rather than weak_ptr
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2025-05-30 01:20:08 +02:00 |
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f6d5ebd7c7
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feat(instance): folder, AKA probably one of if not the most useless features thus far
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2025-05-30 00:40:04 +02:00 |
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8b7fef624f
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feat(serialization): serialize instance references
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2025-05-29 22:15:05 +02:00 |
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3a3b2d12c9
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fix(lua): use-after-free in signal connection (thread)
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2025-05-27 22:13:45 +02:00 |
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778a5e35a4
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fix(lua): stack overflow in signal
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2025-05-27 21:39:57 +02:00 |
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18b12ea1ad
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refactor(editor): multi-object move support + more handle jank refactor
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2025-05-27 03:13:49 +02:00 |
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49f29b6af1
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fix(lua): signal functions were being deleted after being called
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2025-05-26 15:08:16 +02:00 |
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5fdc745259
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fix(lua): waitingThreads was not reset causing crash on re-play
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2025-05-23 02:19:05 +02:00 |
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9ca0bb0cec
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feat(editor): hyperlink in stack trace
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2025-05-23 02:00:27 +02:00 |
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1cbb349e05
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feat(logging): better error logging with stack trace in lua
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2025-05-23 00:59:31 +02:00 |
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cc87d08dad
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feat(physics): added collision detection with Touched/TouchEnded
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2025-05-21 21:58:15 +02:00 |
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b9f68ee160
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refactor(handles): changed the way handle cframes are computed
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2025-05-18 19:06:01 +02:00 |
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b06098e4c7
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feat(renderer): added aabb selection outline
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2025-05-18 13:55:16 +02:00 |
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18b573db97
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refactor(handles): some refactoring with handles
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2025-05-18 13:55:16 +02:00 |
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a022e682b7
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fix: not compiling on clang
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2025-05-17 19:22:02 +02:00 |
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3b60b3b0ec
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feat(signal): added signal holder to automatically disconnect signals + instance AncestryChanged
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2025-05-16 09:43:15 +02:00 |
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b168e87e37
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feat(signal): once and disconnect
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2025-05-11 13:31:34 +02:00 |
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6e1cfcac80
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feat(signal): wait function
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2025-05-11 13:20:36 +02:00 |
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d86fd754bd
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fix(signal): double-free
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2025-05-11 12:43:54 +02:00 |
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b9dc280311
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feat(lua): connect to signal
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2025-05-11 11:26:44 +02:00 |
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7d54e06b06
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feat(lua): signals implemented
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2025-05-11 10:42:52 +02:00 |
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b0119ac89a
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feat(lua): added signal type
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2025-05-10 23:00:33 +02:00 |
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1c70d2956f
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fix(lua): calling wait without an argument caused segfault
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2025-05-07 10:15:23 +02:00 |
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626be7107f
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feat(lua): added delay global + fixed issues with waiting
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2025-05-07 01:46:19 +02:00 |
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13cad8e01a
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feat(lua): implemented coroutines for scripts + wait()
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2025-05-06 21:36:05 +02:00 |
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26459c9275
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feat(lua): added basic threading
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2025-05-06 19:44:53 +02:00 |
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a1bd6e1bbc
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feat(editor): added buttons for hinge and motor
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2025-05-06 18:58:14 +02:00 |
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621ae30464
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cleanup: detangled many includes
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2025-05-06 15:58:49 +02:00 |
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12ef549a12
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feat(autogen): added support for overloaded methods/constructors
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2025-05-05 14:33:22 +02:00 |
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2aae16744e
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feat(autogen): added libraries for Vector3, CFrame and Color3
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2025-05-05 10:35:17 +02:00 |
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f5727f3b03
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feat(autogen): implement tostring and miscellania
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2025-05-04 19:04:37 +02:00 |
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49dfeec18c
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feat(autogen): implement methods
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2025-05-04 18:22:34 +02:00 |
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