maelstrom · they/them
maelstrom pushed to master at maelstrom/openblocks 2025-07-22 01:56:59 +00:00
maelstrom pushed to wip/vcpkg-removal at maelstrom/openblocks 2025-07-21 20:41:44 +00:00
maelstrom created branch wip/vcpkg-removal in maelstrom/openblocks 2025-07-21 20:41:44 +00:00
maelstrom pushed to master at maelstrom/openblocks 2025-07-21 19:26:03 +00:00
5e36709dc8 refactor(cmake): removed macos and qt5 support code for cmake as they are currently not used. Can be reverted later if they ever become used.
6d95cc8e1a fix(editor): added undo history state for surface changes
6e387a72d2 fix(part): velocity being overidden on run
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maelstrom pushed to master at maelstrom/openblocks 2025-07-19 02:48:13 +00:00
d79d4e3b4a feat(editor): added version string to client and editor
maelstrom pushed to master at maelstrom/openblocks 2025-07-19 02:14:05 +00:00
4b6fa1d3ff feat(core): added vresion tracking
259c14294c fix(physics): joints were being created on load, leading to long load times
99f4da8b2f feat(rendering): replaced sphere with more accurate sphere mesh
1538d06c39 chore: check-in .obj models used via genmesh.py
275229a37c feat(rendering): replaced ico sphere with uv sphere
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maelstrom created branch patch/0.3.2 in maelstrom/openblocks 2025-07-18 21:47:07 +00:00
maelstrom pushed to patch/0.3.2 at maelstrom/openblocks 2025-07-18 21:47:07 +00:00
2a60994013 fix(physics): joints were being created on load, leading to long load times
maelstrom pushed to feature/part-types at maelstrom/openblocks 2025-07-15 22:31:29 +00:00
99f4da8b2f feat(rendering): replaced sphere with more accurate sphere mesh
1538d06c39 chore: check-in .obj models used via genmesh.py
275229a37c feat(rendering): replaced ico sphere with uv sphere
aedcd29a1e refactor(rendering): changed winding order of meshes to all be clockwise
b8c4d130d4 fix(rendering): changed the way faces are determined
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maelstrom pushed to feature/part-types at maelstrom/openblocks 2025-07-15 08:30:58 +00:00
c944c0cb09 feat(part): added balls
maelstrom pushed to feature/part-types at maelstrom/openblocks 2025-07-15 01:15:33 +00:00
8b789fc9b6 feat(part): made wedge part mesh (not working)
bb3132d4ba feat(rendering): wedge part
31aa28909e feat(physics): added wedge part
2538673fb2 refactor(part): moved collider builder to subclass
d23206b1fc refactor(part): refactored part into basepart
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maelstrom pushed to master at maelstrom/openblocks 2025-07-15 01:14:28 +00:00
0196d80944 feat(rendering): specified explicit OpenGL versions and profiles for GLFW and Qt
maelstrom pushed to feature/part-types at maelstrom/openblocks 2025-07-15 01:03:43 +00:00
03c1990985 feat(part): made wedge part mesh (not working)
7471ad5597 feat(rendering): wedge part
5d5118a7ef feat(physics): added wedge part
20ca7b14cc refactor(part): moved collider builder to subclass
65f269e6ef refactor(part): refactored part into basepart
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maelstrom pushed to master at maelstrom/openblocks 2025-07-15 01:01:51 +00:00
3f8b949b5f feat(rendering): specified explicit OpenGL versions and profiles for GLFW and Qt
maelstrom pushed to feature/part-types at maelstrom/openblocks 2025-07-13 22:53:49 +00:00
33242794e6 feat(part): made wedge part mesh (not working)
18e6cf685b feat(rendering): wedge part
b127eb04ed feat(physics): added wedge part
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maelstrom created branch feature/part-types in maelstrom/openblocks 2025-07-13 20:29:39 +00:00
maelstrom pushed to feature/part-types at maelstrom/openblocks 2025-07-13 20:29:39 +00:00
6cf66df7f1 refactor(part): moved collider builder to subclass
2ddd32c69f refactor(part): refactored part into basepart
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maelstrom pushed to master at maelstrom/openblocks 2025-07-13 16:48:31 +00:00
dca5c483c4 fix(workspace): do not fire signals from physics thread as lua has to always be executed from main thread
maelstrom pushed to master at maelstrom/openblocks 2025-07-13 16:39:56 +00:00
b9a2d0fee7 fix(workspace): do not fire signals from physics thread as lua has to always be executed from main thread
0ded4ac7fb fix(rendering): stroked message
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maelstrom pushed tag alpha-3 to maelstrom/openblocks 2025-07-13 15:23:15 +00:00